Case (
case) wrote in
fandomsecrets2012-05-16 06:45 pm
[ SECRET POST #1961 ]
⌈ Secret Post #1961 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
01.

__________________________________________________
02.

__________________________________________________
03.

__________________________________________________
04.

__________________________________________________
05.

__________________________________________________
06.

__________________________________________________
07.

__________________________________________________
08.

__________________________________________________
09.

__________________________________________________
10.

__________________________________________________
11.

__________________________________________________
12.

__________________________________________________
13.

__________________________________________________
14.

__________________________________________________
15.

__________________________________________________
16.

__________________________________________________
17.

__________________________________________________
18.

__________________________________________________
19.

__________________________________________________
20.

__________________________________________________
Notes:
Secrets Left to Post: 02 pages, 043 secrets from Secret Submission Post #280.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ], [ 1 2 - posted twice ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

no subject
(Anonymous) 2012-05-17 02:13 am (UTC)(link)Here are the outfits extracted from the game without the game textures. Warning though, the images are large.
Edi dark outfit: http://www.deviantart.com/download/291666731/mass_effect_3__edi_reference__by_troodon80-d4tnfhn.jpg
Edi white outfit: http://www.deviantart.com/download/291666725/mass_effect_3__edi_reference__by_troodon80-d4tnfhh.jpg
Her default "nude" thankfully does not have it.
no subject
It looks as shadowing's fault, but if it's the texture then I doubt that me having dynamic shadow off is affecting it. Might dig deeper when home...