case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2025-06-29 02:26 pm

[ SECRET POST #6750 ]


⌈ Secret Post #6750 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.


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Notes:

Secrets Left to Post: 02 pages, 33 secrets from Secret Submission Post #965.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2025-06-29 06:33 pm (UTC)(link)
If this is an "I want to pay but have analysis paralysis" thing, entirely serious suggestion: $4.20.

Won't break the bank for most people, will buy the dev a coffee in most places, and it's $4.20 more than they would've made.

(Anonymous) 2025-06-29 06:53 pm (UTC)(link)
I always ended up paying more out of some kind of misplaced guilt that I originally wanted to pay so little. So I eventually stopped buying pay-what-you-want games.

(Anonymous) 2025-06-29 09:44 pm (UTC)(link)
$5 minimum is decent IMO. It's enough for a coffee or several packs of ramen. It also depends on the length of the game and what kind, IMO.

Alternatively, PWYW also includes free, so I tend to try it out and give a tip if it's any good. That applies for zines or short visual novels, though.

(Anonymous) 2025-06-29 09:50 pm (UTC)(link)
I cannot do PWYW. And reading these comments kinda confirms my idea that my prices are way off the norm. But coffee is at least $8 everywhere in 100 mile radius but methville gas stations so now I’m questioning if it’s me or if it’s them. I personally wouldn’t be comfortable with less than $15 and even that is too low so I just don’t do it.

(Anonymous) 2025-06-29 11:11 pm (UTC)(link)
You'd pay $15 for a PWYW indie game on itch.io that goes for $4.99 on Steam?

You'd rather give a dev $0 and a lack of a sale to boost their numbers and site metrics, than $5 and a download + positive review because surely the dev would prefer the former?

drewscanlon.gif

(Anonymous) 2025-06-29 11:17 pm (UTC)(link)
NTA but you're seeing things that anon didn't even say.

(Anonymous) 2025-06-29 11:23 pm (UTC)(link)
"I personally wouldn’t be comfortable with less than $15 and even that is too low so I just don’t do it."

(Anonymous) 2025-06-30 01:24 am (UTC)(link)
Yes. Anon did say that part. And you extrapolated the rest.

Can people on this comm talk normal at all? Jesus tap dancing Christ.
paperghost: (Default)

[personal profile] paperghost 2025-06-30 08:11 pm (UTC)(link)
The conversations I see on this comm make me go insane. This is worse than Tumblr and Twitter sometimes.

(Anonymous) 2025-06-29 11:27 pm (UTC)(link)
Agreed.

(Anonymous) 2025-06-29 11:33 pm (UTC)(link)
"I personally wouldn’t be comfortable with less than $15 and even that is too low so I just don’t do it."

Genuinely confused about how you'd interpret this statement then, no sarcasm.

Devs are out there trying to make sales and people feeling guilty and paying nothing and NOT boosting sales numbers, as opposed to paying what they can, is not actually helping anyone, buyer or seller; what's the logic in guilting while not buying when buying even for a small amount would unquestionably help more?

(Anonymous) 2025-06-30 03:53 am (UTC)(link)
Logic doesn’t factor in to decision paralysis.

(Anonymous) 2025-06-30 09:04 pm (UTC)(link)
Yeah, I'm absolutely baffled by this. Even if someone can only afford to pay $2, that's still something, AND it's a sale that boost the creator's numbers. There's literally no good reason NOT to do it.

(Anonymous) 2025-06-30 12:09 pm (UTC)(link)
Just want to say I interpreted this post as "even $15 is too low, so I dont (buy it)".

If they were trying to say they pay upwards of $15 they failed to clearly communicate that and I dont know wtf the other two anons are on about.

(Anonymous) 2025-06-30 12:43 pm (UTC)(link)
AYRT

Yeah, that's how I interpreted that also. As in they feel bad paying less than $15 for a game, no matter how much the game is worth even if it's worth less than that, so instead of giving the dev a sale they don't buy it at all. Which is still ??? to me. Especially since large swaths of PWYW games are sub-$5 or sub-$10 indies. Poor devs I guess idk

(Anonymous) 2025-06-30 10:02 pm (UTC)(link)
DA - but PWYW games are usually sold elsewhere. I usually see this as a "sale" gimmick, not "the only way to obtain this game is PWYW."

(Anonymous) 2025-06-29 11:12 pm (UTC)(link)

If the buying interface suggests a number, just go with that; it's clearly what they think is fair. If not, I'm seconding the suggestion of $4.20, on the grounds of "haha the funny weed number". If you want a different haha funny number and/or feel like they deserve more than that, I also offer these options:

  • $6.90 (funny sex number)
  • $13.37 (funny internet nerd number)
  • $24.24 (funny Puyo Puyo number)
  • $42.00 (funny Hitchhiker's Guide number, and also the funny weed number again if you squint)
  • $69.00 (funny sex number again but bigger)

(Anonymous) 2025-06-29 11:42 pm (UTC)(link)
Yup. Having set numbers lets you reduce the decision down to what tier you think the game is worth, rather than trying to figure out where exactly it falls. Under 5 game? Hit the 420. Over 5 but under 10? Hit the 690.

But if it's PWYW and you want the game, any number is higher than 0. The creators are not going to be like "no, ew, more money than I would've had!"