case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-05-07 07:03 pm

[ SECRET POST #2682 ]


⌈ Secret Post #2682 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 01 pages, 024 secrets from Secret Submission Post #383.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2014-05-07 11:17 pm (UTC)(link)
The audience definitely exists. 10% of the movie audience is absolutely an audience worth going after. That's huge when you think about the proportionate sizes between the movie audience and the comic audience. That's plenty of crossover.

And just as a general rule, it's hard for me to see anything that tries to be accessible instead of continuing cater to the same hardline reactionary comics fan constituency that they've been going hard for over the last couple decades now. Gotta get those new fans.

(Anonymous) 2014-05-07 11:18 pm (UTC)(link)
And how much crossover have we gotten? Avengers was one of the most successful films ever made. Did that affect the direct market?

(Anonymous) 2014-05-07 11:20 pm (UTC)(link)
I don't know because I don't really give a shit about sales figures!

(Anonymous) 2014-05-07 11:23 pm (UTC)(link)
Then don't talk about sales.

(Anonymous) 2014-05-07 11:28 pm (UTC)(link)
Maybe you should have started this thread by talking about sales figures then, instead of saying objectively-wrong things about the potential audience size?

(Anonymous) 2014-05-07 11:39 pm (UTC)(link)
It's hard to tell for sure, but it does look like print sales are relatively flat since Iron Man came out in 2008. Marvel actually looks to have taken a dip right around then, but sales have been rising since the beginning of 2012.
Source: http://www.comichron.com/vitalstatistics/alltime.html, 2nd graph.

I'm having a much harder time finding sales figures for digital comics, so I can't speak for that. Articles seem to indicate that that's where a lot of growth is currently happening, although how much is due to movies/tie-ins vs. general comics awareness and ease-of-purchase isn't clear.

(Anonymous) 2014-05-08 12:11 am (UTC)(link)
digital sales would be a key thing to want info on in this case I think. I haven't bought a physical copy of a comic (other than a classic or two) since I got my kindle.

(Anonymous) 2014-05-08 02:23 am (UTC)(link)
DA

Marvel actually looks to have taken a dip right around then, but sales have been rising since the beginning of 2012.

Well, anecdotally, I and most of my comics reading friends got into comics just after The Avengers, which was released April 2012, so Marvel's relatively recent rise in print sales certainly meshes with my experiences.

And chalk me up as yet another person who thinks it's ridiculous that digital sales figures aren't widely available; it really is impossible to have an informed discussion about comics sales without them.
elialshadowpine: (Default)

[personal profile] elialshadowpine 2014-05-08 06:02 am (UTC)(link)
Yeah, I'd be interested in seeing digital numbers, or subscription numbers for the Marvel Unlimited app, which is the route we've gone. (For those who don't know, it's an app that for a monthly fee lets you have access to all the Marvel comics they've uploaded, with the exception of brand-new comics. If you want the very latest, you have to pay extra for that, but if you're not in comics fandom and don't mind waiting a few months for trickle-down, you'll still get it.)
nyxelestia: Rose Icon (Default)

[personal profile] nyxelestia 2014-05-07 11:42 pm (UTC)(link)
As far as I knew, it's been a bit up and down but largely, yeah, there seems to have been an overall upstick in comic sales. It goes unnoticed because most of the sales have been in digital comics, whereas comic sales are usually only discussed in relation to pull lists and hard-copy sales.

(Anonymous) 2014-05-08 12:57 am (UTC)(link)
Digital sales aren't released so there's no way of knowing what kind of impact the movies have had on comics. I know plenty of people who got into comics from the movies including myself. We buy digital and trades.

(Anonymous) 2014-05-08 03:16 am (UTC)(link)
Ooh, trades, yeah. Forgot about that too. When you see the numbers for a book, it doesn't include the trade-waiters, which a lot of people do these days because let's face it--trades are cheaper, easier to organize and store, don't have ads (usually) and it's easier to read or lend out a whole story arc.

But it's just ridonk that digital sales aren't factored in. I don't get digital comics myself (don't have an e-reader, don't really want to use my computer), but I think it's just fantastic that they're so available. I remember how hard it was getting comics before I could drive myself to the comic shop, and how intimidating it was to go into some shops, and some towns that didn't even have a decent comic shop. Digital availability is fantastic and makes comics more accessible to new readers.

(Anonymous) 2014-05-08 11:44 am (UTC)(link)
DA

I think it's complete bullshit interesting that the two formats that women comics readers tend to prefer--digital and trades--are also the two formats that aren't counted when determining how well a title's selling. I'm not calling this a conspiracy or anything; but I do think that if it were male comics readers leading this shift in buying habits, the industry would be far more likely to change their data sources for sales figures.

(Anonymous) 2014-05-08 01:32 pm (UTC)(link)
AYRT. Huh. I didn't think about it in those terms. I don't know if it's so much latent sexism as it is part of inherent "we don't want no new people!" attitude that seems to pervade the comics industry. Which tends to go hand in hand with sexism, sure. But I think it's just that concept that some geeks seem to have of other (especially new) geeks "doing it wrong" if they do anything at all differently from Times Gone By.