case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-05-22 06:50 pm

[ SECRET POST #2697 ]


⌈ Secret Post #2697 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


__________________________________________________



02.
[Fringe]


__________________________________________________



03.
[Tales of series]


__________________________________________________



04.
[Revenge]


__________________________________________________



05.
[Starsky & Hutch]


__________________________________________________



06.
[Once Upon a Time]


__________________________________________________



07.
[Rozen Maiden]


__________________________________________________



08.
[Beyoncé]


__________________________________________________



09.


__________________________________________________



10.


__________________________________________________



11. nf










Notes:

Secrets Left to Post: 01 pages, 012 secrets from Secret Submission Post #385.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Words that have stuck with you

(Anonymous) 2014-05-22 11:52 pm (UTC)(link)
Scary. :(
dethtoll: (Default)

Re: Words that have stuck with you

[personal profile] dethtoll 2014-05-22 11:58 pm (UTC)(link)
Deus Ex's approach is hamfisted and basically freshman sociology, but the themes it touched on were, and are, quite relevant, sometimes to the point of being downright spooky.

One of my favourite examples is that if you look at the NYC skyline, the WTC is missing. This game was made in the late 90s and released in 2000 -- a year before 9/11. Oddly, the skybox texture still has the WTC on it, but due to the way the Unreal engine handled skyboxes, it was cut off. Ion Storm didn't know how to fix it, so their in-office justification was that the WTC was blown up by terrorists.

> twilightzonetheme.mp3