case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-07-01 06:38 pm

[ SECRET POST #2737 ]


⌈ Secret Post #2737 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 02 pages, 041 secrets from Secret Submission Post #391.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: OP

(Anonymous) 2014-07-02 05:37 am (UTC)(link)
SA

Forgot to mention!

In terms of WRPGs, there's also the fact that the narrative has to be fairly loose since WRPGs tend to take a more sandbox stance and/or allow the player to create their own characters so they can't rely on a set character/personality for the story telling. That creates a lot of constraints, and Bioware actually is one the ones whose handled better than most and still managed to have a relatively semi-tight story.

JRPGs don't have that problem so much since they are far more story based, and have a consistent main character...though the Japanese game industry is having some problems from what I've heard so we'll see what happens.