case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-09-07 04:06 pm

[ SECRET POST #2805 ]


⌈ Secret Post #2805 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 03 pages, 054 secrets from Secret Submission Post #401.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2014-09-08 12:10 am (UTC)(link)
Except, much like how it is awkward for left-handed people to use the right-hand-oriented 3DS, it would be awkward for a right-handed person to swing their right hand and have Link swing his left hand. It was fine for games like Wind Waker, where you didn't really have any direct control over his hand, but I'm sure you're aware of how weird it feels to play with the "wrong" hand. I do think that Skyward Sword should have had a left-hand option, however, especially considering how involved the sword combat is. It's strange that they included it in TP but not in SS -- perhaps it required extra calibration? No excuse, but a possible explanation. Link is still canonically left-handed though, regardless of the right-handed option.

I hate to point this out, but the majority of people are right-handed. It's a matter of pragmatism on Nintendo's part designing what will work for most people.