case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-09-17 07:11 pm

[ SECRET POST #2815 ]


⌈ Secret Post #2815 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


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02.


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03.
[John Green]


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04.
(Hemlock Grove)


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05.


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06.


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07. [posted twice]


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08.
[Russell Edwards' Naming Jack the Ripper]


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09.
[Coronation Street]
















Notes:

Secrets Left to Post: 01 pages, 020 secrets from Secret Submission Post #402.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
kallanda_lee: (Default)

Re: Things you should know about commissioning

[personal profile] kallanda_lee 2014-09-18 06:14 am (UTC)(link)
No, not necessarily. For my freelance stuff, I much more often get paid per assignment than per hour. Granted, it's not painting, but it's relatively common where I live to do freelance that way in the creative sector. Sometimes it's up to me to estimate how much time it will take. Sometimes there's a time limit (.i.e. this will take a maximum of 4 hours of your life). I have assignments that are more profitable than others because of that, but you live and learn.

Re: Things you should know about commissioning

(Anonymous) 2014-09-18 06:37 am (UTC)(link)
Sorry if I wasn't clear, but that's what I meant by "it's up to the artist to keep track." I also work with per project quotes, but that means I have to estimate how many hours I can spend on a project while still keeping my head above water, but I have to give the client one price regardless of how long it takes me.

Some jobs will give you time sheets, but some will be vague and you just have to get it done in the time that makes sense with the budget.
kallanda_lee: (Default)

Re: Things you should know about commissioning

[personal profile] kallanda_lee 2014-09-18 07:33 am (UTC)(link)
Sorry for the misunderstanding then!