case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-09-17 07:11 pm

[ SECRET POST #2815 ]


⌈ Secret Post #2815 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


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03.
[John Green]


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04.
(Hemlock Grove)


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05.


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06.


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07. [posted twice]


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08.
[Russell Edwards' Naming Jack the Ripper]


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09.
[Coronation Street]
















Notes:

Secrets Left to Post: 01 pages, 020 secrets from Secret Submission Post #402.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Things you should know about commissioning

(Anonymous) 2014-09-18 08:01 am (UTC)(link)
Maybe not like a 9-5 office job, but I think art commission work is very similar to any other kind of freelancing. And speaking as freelancer, networking, connections, and good words-of-mouth are so vital in this business that even if I learn 3 months after the fact that a client of mine is unhappy with my product, I'd still suck it up and offer a refund and/or redo. I can give up an afternoon to make one person happy, or I can risk bad publicity and lose out on future work. I don't know at what point you'd have to be in your career before the latter is considered okay, but I'm certainly not there yet.