case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-12-03 06:00 pm

[ SECRET POST #2892 ]


⌈ Secret Post #2892 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


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02.
[Brendon Urie, Panic! at the Disco]


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03.
[Legend of Korra]


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04.
[Natalie Dormer]


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05.
(CE3K)


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06.
[Kiefer Sutherland, The Lost Boys]


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07.
[Diego Luna/The Book of Life]


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08.
[British comedian Jon Richardson, 8 out of 10 Cats]


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09.
[BBC Robin Hood]










Notes:

Secrets Left to Post: 01 pages, 021 secrets from Secret Submission Post #413.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ], [ 1 - posted twice ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Based vaguely on #6

(Anonymous) 2014-12-04 01:22 am (UTC)(link)
Let's talk about games!

Western RPG:
"Fallout" (the original Black Isle game) is pretty much the epitome of what a Western RPG should be. Pretty much every part of it is fantastic, with a near flawless balance between a narrative storyline and sandbox elements. The combat system is easily one of the best turn-based systems I've ever played, with lots of depth but not saddled with extreme complexity of rules. As already mentioned above, one of the primary reasons its contemporaries are not as good lies simply with the fact that they aren't Fallout.

Eastern RPG:
"Eiyuu Densetsu VI: Sora no Kiseki" (localized as "The Legend of Heroes: Trails in the Sky"). Fuck Final Fantasy, this is the real shit right here. It is everything you could possibly want from a narrative-driven JRPG style game, and it also includes quite a bit of freedom and non-linearity outside of the main plot that keeps it from feeling like a hallway. The lore, story and world are just incredibly fleshed out and it's one of the very few games where I've seen teenage protagonists actually played with realistic limitations and inexperience. In a way, it's sort of the anti-JRPG.

Honorable mention goes to "Persona 3 Portable", mostly just for being fucking awesome in general.

Visual Novel:
Christine Love's "Hate Series" (Analogue: A Hate Story and Hate Plus, which I really consider one game split into two parts) is everything I ever wanted in a visual novel. It's incredibly well-written with interesting characters and pretty creative gameplay for the genre, which usually boils down to "make a choice every hour or so." The story is engaging and extremely interesting and the strong narrative set around an STL Korean generation ship gone horribly wrong is one of those white-unicorn settings you basically never see. People ignore the crap out of Korea in video games.

I don't really have nearly as much of an opinion of games outside the genres I listed, except for dead genres like space sims and mech sims.
kaijinscendre: (Default)

Re: Based vaguely on #6

[personal profile] kaijinscendre 2014-12-04 02:06 am (UTC)(link)
dethtoll said the same thing about Fallout. I should schedule some time to play it!

I have never heard of a visual novel. I watched a short clip from that game but the commentary was terrible. So my understanding is no better.