case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2014-12-13 03:38 pm

[ SECRET POST #2902 ]


⌈ Secret Post #2902 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 03 pages, 058 secrets from Secret Submission Post #415.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2014-12-14 12:35 am (UTC)(link)
Fanart takes the same amount of objective effort on the part of the artist as original art. Why shouldn't they charge for the time, effort and materials spent on it?

(Anonymous) 2014-12-14 01:40 am (UTC)(link)
It's not about effort. Just... here, I'll just quote myself:
"For me the thing is this: characters that can be recognized are easier to sell than original characters.

It feels to much like "using other people hard earned fame" for money and I hate that kind of opportunistic approach."

DA

(Anonymous) 2014-12-14 01:54 am (UTC)(link)
Which would make sense if fanart appeared out of nowhere and didn't take time. If time were infinite, you'd have an argument. But no, you're literally paying for them to take time out of their day to do something when they could be doing something else--like a game they enjoy, drawing fanart for themselves, etc.

You wouldn't complain that a woodcarver is being opportunistic by using common designs, and you'd pay their fees happily. Art is treated differently because people act like it doesn't take much time at all.

you're why clientsfromhell exists.