case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-02-10 07:00 pm

[ SECRET POST #2960 ]


⌈ Secret Post #2960 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Better early than late!

Secrets Left to Post: 02 pages, 034 secrets from Secret Submission Post #423.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: How was your day?

(Anonymous) 2015-02-11 01:55 am (UTC)(link)
Fair enough, and I actually totally agree on the inventory issue. I suppose I got used to it, so it's not too big a detriment to me...I think just, overall, the atmosphere of System Shock 2 appeals to me a lot more than Bioshock's. Which, again, isn't to say by any means that it's bad, I just feel like it was striving for some things that it couldn't quite achieve.
dethtoll: (Default)

Re: How was your day?

[personal profile] dethtoll 2015-02-11 02:49 am (UTC)(link)
Yeah my issue with SS2's atmosphere is it's kind of bog-standard 90s sci-fi innit? It doesn't even have the Aggressive Retro 70s charm of Alien: Isolation (aka System Shock 3) nor the adorable dogged insistence on being as 80s cyberpunk as possible like System Shock 1. (Fun fact: SS1 and to a lesser extent Deus Ex filled in a lot of the visual blanks for me when I first read Neuromancer.)

At least Bioshock was doing something somewhat original with its exclectic mix of art deco orgy and isolated, gloomy undersea location.