Easy and fun to understand? I beat my first FF game when I was in third grade. Sure, the old ATB is outdated, but at least it's simple. I'd love to see a third grader figure out all the intricacies of the Gambit System. Compared to past FF games and other RPGs, it's waaaaaay too complicated.
It's true, the game had its good characters. But that just didn't make up for the overall "blah" plot to me. Most of the characters seemed to only show up so they could have some grandiose scene in the end. Like Ondore in the Star Wars rip-off battle scene before the Sky Fortress Bahamut. You'd meet a character only to never see them until much later in the game. Larsa was an exception of course, but he was one of the few characters I really liked.
It's bigger because it lacks a world map. And they put a lot of effort into the environments. That's all there is to it, really.
Re: OP 14
It's true, the game had its good characters. But that just didn't make up for the overall "blah" plot to me. Most of the characters seemed to only show up so they could have some grandiose scene in the end. Like Ondore in the
Star Wars rip-offbattle scene before the Sky Fortress Bahamut. You'd meet a character only to never see them until much later in the game. Larsa was an exception of course, but he was one of the few characters I really liked.It's bigger because it lacks a world map. And they put a lot of effort into the environments. That's all there is to it, really.