Case (
case) wrote in
fandomsecrets2008-01-06 06:05 pm
[ SECRET POST #366 ]
⌈ Secret Post #366 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
FOR THE LOVE OF GOD IF YOU'RE GOING TO USE MSPAINT USE A BACKGROUND COLOR, PLEAAAASE
Secrets Left to Post: 11 pages, 252 secrets from Secret Submission Post #053.
Secrets Not Posted: [ 1 ] broken links, [ 1 2 ] not!secrets, 0 not!fandom.
Next Secret Post: Tomorrow, Monday, January 7th, 2008.
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: OP 14
No, I mean characters in general. Larsa may as well have been a main character for the role he played, and I do find Vayne actually integral to the story, for all the little he shows up. Characters like Gabranth and Ondore, as well. I'm not sure which is the third character you mean that doesn't contribute much, as I could see arguments being made for either Fran or Basch, but I think both of them had a significant role. In fact, the only character I felt completely played no role was Vaan; Penelo had some very good moments, especially when interacting with Larsa.
To sum that huge paragraph up, I mean all the characters, even the ridiculously minor ones.
I might add that I also love the scope of FFXII's world. It just feels so much bigger than previous games, even FFX, and I keep finding new places and things to look at when I'm just idly exploring.
Re: OP 14
(Anonymous) 2008-01-07 01:30 am (UTC)(link)It's true, the game had its good characters. But that just didn't make up for the overall "blah" plot to me. Most of the characters seemed to only show up so they could have some grandiose scene in the end. Like Ondore in the
Star Wars rip-offbattle scene before the Sky Fortress Bahamut. You'd meet a character only to never see them until much later in the game. Larsa was an exception of course, but he was one of the few characters I really liked.It's bigger because it lacks a world map. And they put a lot of effort into the environments. That's all there is to it, really.
Re: OP 14
I thought the plot was actually a refreshing breath of fresh air compared to other games. You didn't have generic crazy person threatening to destroy the whole world, you didn't have special powers, you didn't have the special last descendants of some mystical race that were the only ones who could save everything. You had a group of altogether normal people, excepting Ashe, who isn't special or mystical, really, just a normal human being who happens to be a princess. The story wasn't generic crappy fantasy, it was political that evolved into something more, and that's actually far more appealing to me.
And I'm aware of that, but the fact that more effort was put into the environments made a huge difference to me.