case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-03-02 06:56 pm

[ SECRET POST #2980 ]


⌈ Secret Post #2980 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Lots of multiple secrets in one comment this week, throwing off the count!

Secrets Left to Post: 04 pages, 083 secrets from Secret Submission Post #426.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Your Favorite Worldbuilding; Your Own Worldbuilding

(Anonymous) 2015-03-03 02:20 am (UTC)(link)
Okay, I don't think you have any understanding of world building at all then. Every detail Tolkien adds brings weight and beauty to his work. It adds to the characters and the plot. The world building is crucial to his story. You can't separate it out. Aragorn wouldn't be the strong character he is without the world building of his Numenorean ancestry and all that entails for him. Gondor wouldn't be in such dire straights without the world building of its long slow decline.

When I talk about realism, I mean that for Tolkien's world, realism is a big selling part for him. For Harry Potter, for instance, I would not expect such details because Rowling's world is kind of a mess and doesn't feel like it could really sustain itself. It might have your "emotional realism" but it's not a "real" world and that's fine. But Tolkien was going for a history. He originally intended his world would be the mythology for England. So, when something happens that's counter to that (like the Mirkwood Elves), it throws me out of the story. Putting it back in line with the rest of his works makes it less jarring.

I don't personally need all the extra stuff. The thread asked what did you wish was included -- I like this extra stuff. Just because you don't like it doesn't mean you need to shit on someone else's interests. I find that all these little details adds to the characters and helps enrich the story. You may not feel that it's necessary or that it couldn't be put in in a way that added something but I disagree. There are lots of details that are already in the books that you are clearly ignoring as uninteresting to you but that helped to set up the world that existed in the book and had an effect on how you viewed it, whether you realized it or not.
nyxelestia: Rose Icon (Default)

Re: Your Favorite Worldbuilding; Your Own Worldbuilding

[personal profile] nyxelestia 2015-03-03 02:33 am (UTC)(link)
Anon, I'm absolutely with you on day-to-day matters being the best part of worldbuilding...but I don't think cushlamochree is 'shitting on' anything. Both mythical legends and down-to-earth details add depth to a story in different ways, it just depends on what you are reading a story for/what you look for in a story.
cushlamochree: o malley color (Default)

Re: Your Favorite Worldbuilding; Your Own Worldbuilding

[personal profile] cushlamochree 2015-03-03 02:41 am (UTC)(link)
I do apologize if I'm coming off harsh; I don't mean to (and, reading back, I think my second post is where I think I might have failed in that, so sorry about that).

But I do think, for me, realism is not at all a selling point in Tolkien, and I don't think he is particularly realistic. Fascinating yes, realistic no. I think - just for me - that what adds to Aragorn's character is the basic weight of what Numenor was and what it represents, and the idea of a lost kingdom, and a long time in exile, more than the historical basis of it. And the more that you get down to the nitty-gritty, the more consistency you demand, the more and more you lose me. I'm not trying to shit on it, and I apologize if it came off that way.

But worldbuilding, and especially the idea of consistent, realistic worldbuilding, is a huge part of a lot of modern fantasy that honestly just really loses me.