case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-04-12 03:20 pm

[ SECRET POST #3021 ]


⌈ Secret Post #3021 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 04 pages, 093 secrets from Secret Submission Post #432.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 1 2 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Transcript

(Anonymous) 2015-04-12 08:52 pm (UTC)(link)
Image: promo art from Xenoblade Chronicles 3d, with what I can’t see as anything other than a vacuum cleaner in a green field, with a giant robot looming over it

Text: I love the Xeno-series games and was really looking forward to playing this. Then I found out that I had a real time battle system and my excitement died. I don’t like real time systems; I always feel rushed and can’t enjoy the music or the “shouting out your special attack”. Plus, I love the battle systems in Xenosaga and Xenogears so much.

Re: Transcript

(Anonymous) 2015-04-17 12:26 pm (UTC)(link)
I honestly hate that push to make RPG battles more DYNAMIC with the real-time systems, not because of the nostalgia for the turn-based system (which I do have), but because the fast motions and rapid camera panning necessary for a lot of the RTB systems triggers my motion sickness. I would love to keep playing the games in some of my favorite franchises, but it's always a let-down when I realize I can't because I literally can't play the battles. I loved the concept of Dissidia, I really looked forward to it...until I actually tried playing it and it was absolutely impossible.

Thank goodness there are still some RPGs that let me ride the nostalgia train with turn-based battles, at least, so I'm not stuck playing the same games over and over.