case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-05-26 06:32 pm

[ SECRET POST #3065 ]


⌈ Secret Post #3065 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


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02.
[The Witcher 3]


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03.
[Shakin Stevens]


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04.
[The Godfather II]


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05.
[A Redtail's Dream]


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06.
[David Lynch & David Cronenberg]


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07.
[Laurell K. Hamilton]


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08.
[Big Bang Theory]


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09.
(Richard Dawkins)


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10.












Notes:

Secrets Left to Post: 02 pages, 034 secrets from Secret Submission Post #438.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Jaws of Hakkon

(Anonymous) 2015-05-27 09:53 am (UTC)(link)
To be fair, the first two Dragon Age games had a much smoother user interface than the consoles. The advantages of being able to click various commands were just superior, especially if you play something like mage.

Plus all the mods! :D I can't imagine playing without fun mods.

Though I'm not sure how different Inquisition actually is. And last time I checked no one had really figured out how to mod it yet.
elaminator: (Dragon Age: Zevran)

Re: Jaws of Hakkon

[personal profile] elaminator 2015-05-27 11:47 pm (UTC)(link)
The first Dragon Age in particular had SO many abilities that I don't understand how a wheel would work. I remember having the entire bottom of the screen filled with icons, lol.

Inquisition has a pretty strict limit on that though, even on PC, so I suppose the experience might not be so different this time.

The thing I like though, is the ability to screencap. So, SO many screencaps...

And there are mods now, but so far they seem kind of limited? And I hear people complain that every new patch screws them up, so it probably isn't the best modding experience.