case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-07-28 06:49 pm

[ SECRET POST #3128 ]


⌈ Secret Post #3128 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


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02.
[X-Men]


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03.
[Hayley Atwell]


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04.
[Infamous]


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05.
[Tokyo Mew Mew]


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06.
[Peep Show]


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07.
[Rhett & Link/Good Mythical Morning]


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08.
[Brooklyn Nine Nine]


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09.
[Lava]


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10.
[Steven Universe]










Notes:

Secrets Left to Post: 03 pages, 071 secrets from Secret Submission Post #447.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2015-07-29 10:41 am (UTC)(link)
The character design looks pretty good to me. I admit I'm biased because I like this level of cuteness - everyone and everything is sort of cutesy, but not overly, saccharinely so - but even from a technical viewpoint. (Also I fully admit that the whole animated-by-hand thing tends to win me over.)

TV animation budgets are a lot more limited than film animation budgets, so they went with a simplified style for the characters, that they could actually afford to animate well. Yet everyone still looks distinctive and instantly recognisable. SU actually fares pretty darn well in some tests I use to judge character design (well, mostly to try to make my own designs better): are the characters still clearly recognisable as just silhouettes? If you drew featureless "mannequin" versions of the characters without any clothing, faces, hair, or colour, would it still be possible to tell who is who?
Plus even with the really simplified way faces are drawn in SU, many characters still have varied features, like different noses and lips.

I tend to be more forgiving about sameface and same-body issues in TV animation than cinematic, because it probably means less work for the animators if they can, like, recycle/trace walk cycles and othersuch movements for different characters, and have to keep track of less different body proportions. So it's nice whenever they don't take the easiest route.

And the style still looks stylistically cohesive and the characters all look like they're from the same series (except when the creators are deliberately trying to make someone stand out or stand apart, such as Lapis Lazuli's slightly otherwordly look, which helps to distance her from the other characters, and her "flowy" animation, which makes sense for someone associated with water).

Also the colour palettes tend to be very well thought out and visually appealing.

It's pretty clear that a lot of thought and artistic skill and consideration went into making this series look the way it does. Of course it's gonna have its less well-animated scenes and episodes, but what dozens-of-episodes long cartoon series doesn't? All in all, SU's style seems to actually have been planned to minimize the detrimental effects of having to do some episodes cheaper. I mean you can still tell when the animation and visuals look particularly *good*, like with Sworn To The Sword, and I kinda suspect some of its following episodes' budget went there instead... But even the lower-budget episodes tend to look fairly okay at worst.