case: ([ Zell; Sleepy. ])
Case ([personal profile] case) wrote in [community profile] fandomsecrets2008-02-10 05:08 pm

[ SECRET POST #401 ]


⌈ Secret Post #401 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 16 pages, 384 secrets from Secret Submission Post #058.
Secrets Not Posted: [ 1 2 ] broken links, [ 1 2 3 4 5 ] not!secrets, [ 1 ] not!fandom, [ 1 ] too big, [ 1 2 3 ] repeat.
Next Secret Post: Tomorrow, Monday, February 11th, 2008.
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

[identity profile] lashiec.livejournal.com 2008-02-11 12:15 am (UTC)(link)
Jet Set Radio (the first game was called Jet Grind Radio here) is a semi-futuristic take on the culture of Shibuya and a few places nearby. You run around on skates tagging graffiti everywhere with loud J-Pop, Indie, and Rock music playing. Sometimes the cops chase you, and other times you're given tasks such as racing or needing to pull off certain tricks.

http://media.dreamcast.ign.com/media/013/013512/imgs_1.html

As you can see from these images, it's pretty obvious where the inspiration for The World Ends with You's graphic style came from.

Blegh...

(Unless theres something about Shibuya culture that cites games based on it are ideal in cartoony cell shading, I'll retract my statement. Either way. Jet Grind Radio was the first to do it.)

[identity profile] thano.livejournal.com 2008-02-11 12:37 am (UTC)(link)
Loud music? Sounds like my kind of game. Thanks for the information, I'll have to go check it out!

And about your gripe about similar styles... well, I guess I have to play the game to find out for sure. Even though they're both cell-shaded, from the promotional videos they have of Subarashiki, the two do seem to have been animated differently, somehow. x3 It might be just me, but I do see where you're going about the cell-shading bit, definitely.