case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-11-13 07:22 pm

[ SECRET POST #3236 ]


⌈ Secret Post #3236 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.
[Video Games, The Last Of Us]


__________________________________________________



02.


__________________________________________________



03.
[Akagami no Shirayukihime]


__________________________________________________



04.
[Nameless ~The one thing you must recall~]


__________________________________________________



05.


__________________________________________________



06.


__________________________________________________



07.
(The Librarians, Cassandra Cillian)


__________________________________________________



08. [SPOILERS for Room (2015)]




__________________________________________________



09. [SPOILERS for Hemlock Grove seasons 2 & 3]



__________________________________________________



10. [WARNING for incest]

[Game of Thrones]















Notes:

Secrets Left to Post: 00 pages, 000 secrets from Secret Submission Post #462.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

OP

(Anonymous) 2015-11-14 03:10 am (UTC)(link)
As the resident Steven Universe fan, I have a thing for traumatized but likable characters, and the trauma runs deep in Nameless. Most of the characters put up red flags in their behavior, but they're treated as red flags and seriously addressed. The key to romancing each character is finding a way to pass through all their defenses and get through to them on an equal level (at least within romance tropes.)

Also, this game does some seriously weird things with romance game structures. Contrary to my initial expectations, there was only one ending that smashed the fourth wall, but there's a lot of breaking of the internal walls as routes bleed into each other and lost memories start to surface again. The game will take notice if you deliberately aim for bad endings, and the basic framework twists into a pretzel as the final ending approaches.

Re: OP

(Anonymous) 2015-11-14 03:55 am (UTC)(link)
That sounds intriguing, I'll have to give it a try. I'm a fan of traumatized characters too, and a twisty weird story structure is totally up my alley. yiss.

Re: OP

(Anonymous) 2015-11-14 07:33 am (UTC)(link)
Katawa Shoujo. Literally one of the routes is 'don't be pushy, don't be a Japanese game romance trope, and you eventually get the girl to open up to you'. If you ARE pushy and demanding and presume stuff about her? Bad end. It's such a surprisingly well written VN - probably one of the best written VNs I know, because it actually bothered to consider how people would react to stuff. And probably the only one I can say that acting like a typical VN protagonist won't really get you anywhere.

OP

(Anonymous) 2015-11-14 08:29 am (UTC)(link)
I never pushed Hanako into anything, and I got her worst ending because I didn't ask her out on a date at one point. I retried from my last save over and over, then uninstalled the game. (Honestly, it was a pretty big blow to my mental stability at the time. Hanako reminded me a LOT of how messed up I was when I was young, so I wound up treating her like me, and I guess I wasn't supposed to do that.)