case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2015-12-07 06:23 pm

[ SECRET POST #3260 ]


⌈ Secret Post #3260 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.


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02.
[Garden of Time]


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03.
[Fargo, Karl x Sonny]


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04.
[Elementary]


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05.
[Top Chef]


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06.
[The Pacific/HBO War]


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07.
[Penn Jillette]


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08.
[Final Fantasy X]


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09.
[Shadow of Mordor]


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10.
[Judging Amy]


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11.
[The Lion Guard]


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12.
(Borderlands)


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13.
[Anziz Ansari, Master of None]


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14.
[Pokemon]


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15.
[Samurai Warriors Chronicles 3/Pokémon Conquest/Japanese history]










Notes:

Secrets Left to Post: 03 pages, 067 secrets from Secret Submission Post #466.
Secrets Not Posted: [ 0 - broken links ], [ 1 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ], [ 1 - take it to comments ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: NO!

(Anonymous) 2015-12-08 02:37 am (UTC)(link)
What? I completely disagree. The original FFVII simply does not have enough locations to justify the size of the map you're suggesting. And why should a character spend half an hour traversing across a map just to get from a cave to Junon, not counting random battles? That makes no sense. You can have an open-world with more depth, but there's absolutely no reason why the world map should actually be planet-size. A Skyrim size map for a single continent would already be ridiculously large unless they added about a million extra locations. You can have an open world that takes time to traverse and has stuff to explore, without trying to replicate mile per mile what it should "realistically" be (because there's hardly anything realistic about the original game's proportions anyway).

I'd support an open-world of a manageable size, mostly because with the new graphics, that was something that was so iconic about the original game. I think cutting that would be a massive disappointment.

Re: NO!

(Anonymous) 2015-12-08 02:39 am (UTC)(link)
...But you literally travel the expanse of the planet in the OG, you fucking dunce. If anything, they're going to flesh the map out more so it's not so goddamn barren.

Re: NO!

(Anonymous) 2015-12-08 02:46 am (UTC)(link)
Your name-calling, while makes you come across super fierce, does your logic no favors, anon. The game literally does not have to be the size of a planet. No one said Skyrim was too small because it was supposed to be an entire country but was only ten miles long. Everyone thought Skyrim was shockingly and amazingly humongous. It's fucking stupid to remake a planet, and there's absolutely no need to, open-world maps just have to be developed enough to create an illusion of space.

Re: NO!

(Anonymous) 2015-12-08 03:07 am (UTC)(link)
The thing is the compilation added a lot of things, and Skyrim didn't exactly have reliable end-game air travel (and yeah, what air travel it had made the world feel tiny). Unless you want them to nuke the Highwind, which would reveal EXACTLY how much of an illusion that space is?

Re: NO!

(Anonymous) 2015-12-08 03:20 am (UTC)(link)
I have no problem with Skyrim's air travel, and the world should feel a lot smaller when you're in the air. By that point, people are traveling faster, like the original game. This does not equate to nuking the Highwind at all - "illusion" of space does not imply that there's no space at all. it's still an enormous map we're talking about, after all.

The remake certainly will need to add more to flesh out an open world map, but I don't see that as an issue. I'm fine with them adding more locations - doesn't have to be major cities, but locations, landmarks, etc. That comes with developing a good map. Again, all of this is perfectly possible and been done already in other games.

Re: NO!

(Anonymous) 2015-12-08 03:30 am (UTC)(link)
The world should still feel like a world. And the country in Skyrim is still much smaller than an entire planet should feel like, even by air travel.

Re: NO!

(Anonymous) 2015-12-08 02:47 am (UTC)(link)
There were a lot of locations added by the Compilation that will almost certainly make it into the remake in some form. (Banora, Modeoheim, other parts of Wutai like Fort Tamblin, smaller spots like Healen, etc.)

Re: NO!

(Anonymous) 2015-12-08 03:11 am (UTC)(link)
Yes. I'd want to see those places, too! I want the world to feel more fleshed out, not just "here is X location that is important at Y time."