case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2016-01-03 03:36 pm

[ SECRET POST #3287 ]


⌈ Secret Post #3287 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 03 pages, 055 secrets from Secret Submission Post #470.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
caerbannog: (Default)

Re: Skyrim modding

[personal profile] caerbannog 2016-01-04 09:44 pm (UTC)(link)
Dunno MO :( most of my mods are good old texture replacements you drag into Data and the odd...uh, think it was .esp and .bsa? I'm trying to keep te numbers of them minimal.

For how good the PC is I dunno it's on the older end but I run games off an SDD and last year I installed a new video card I think. Sapphire Radeon? It was the newest compatible at the time. I can run DA:I with minimal fuss lol skyrim is set to high/ultra mix but I brought the AA down to 4 to see if that would fix it.

I looked at climates but was worried at how much change it did! I ended up going with...hmmmmm can't remember, one of the top ones. NMO or some acronym. It seems to have fixed my overly glow everywhere. Different error this time with textures I can find anywhere XD might have to verify CK cache again it recreate NPC from scratch. I've got that down to 20 minutes lol (it's applying incorrectly to the UV map but everything lines up properly and it's only that mod. Idk. Even happens to the back up copies so inclined to think something in the CK or .nif