case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2016-01-28 06:53 pm

[ SECRET POST #3312 ]


⌈ Secret Post #3312 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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12. http://i.imgur.com/v42amcn.png
[link for anime porn ... type stuff? I'm not even sure what's going on here]















Notes:

Secrets Left to Post: 00 pages, 000 secrets from Secret Submission Post #473.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ], [ 1 - posted twice ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2016-01-29 12:07 am (UTC)(link)
Terrible counterpoint.

52% of gamers may be women, but if you're making a triple A FPS, 52% of your players are not going to be women. Not every game company makes every kind of game.

(Anonymous) 2016-01-29 12:52 am (UTC)(link)
You're still leaving money on the table when you don't look for ways to include the 'hidden' demographic, which has been there amid male gamers for decades already anyway.

(Anonymous) 2016-01-29 07:08 pm (UTC)(link)
DA

You have... not even the slightest clue how much an additional female storyline on an AAA game would cost, right? If a game company has reason to believe that the majority of the people playing their game is male, they will often not run the risk of creating games that might possibly not appeal to that majority and that includes the protagonist's gender. As soon as including a minority of players comes at the potential cost of excluding the majority, a lot of companies are not willing to take the risk.