case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2016-01-28 06:53 pm

[ SECRET POST #3312 ]


⌈ Secret Post #3312 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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12. http://i.imgur.com/v42amcn.png
[link for anime porn ... type stuff? I'm not even sure what's going on here]















Notes:

Secrets Left to Post: 00 pages, 000 secrets from Secret Submission Post #473.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ], [ 1 - posted twice ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

[personal profile] cbrachyrhynchos 2016-01-29 03:17 am (UTC)(link)
Games with a female protagonist have historically been handicapped in marketing budgets compared to male-protagonist or player's-choice games. So it's never been an equal comparison.
world_eater: (Default)

[personal profile] world_eater 2016-01-29 08:52 am (UTC)(link)
this. they don't even receive half of the marketing budget.


ADDITIONALLY when people tried to studies on how well female protagonist-centred games there were not enough games to draw any meaningful conclusions.


i have some of those studies somewhere because we actually had classes about this. i also have an XBOX live statistic where women make up 40(? don't quote me)% of the users. that is not a neglible percentage and has nothing to do with fashion dress up games or candy crush. don't ask me to dig them up it's 10am and i haven't slept. maybe later