case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2016-03-11 06:42 pm

[ SECRET POST #3355 ]


⌈ Secret Post #3355 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.
[The Lord of the Rings]



__________________________________________________



02.
[Digimon Story: Cyber Sleuth]


__________________________________________________



03.


__________________________________________________



04.
[Partners in Crime]


__________________________________________________



05.
[The 100]


__________________________________________________



06.


__________________________________________________



07.


__________________________________________________











08. [SPOILERS for Undertale]




__________________________________________________



09. [SPOILERS for The 100]













Notes:

Secrets Left to Post: 00 pages, 000 secrets from Secret Submission Post #479.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Writer Question Thread

(Anonymous) 2016-03-12 12:24 am (UTC)(link)
I'm planning a kind of psychological horror story with a .hack like concept of players getting "sucked into" a kind of role playing game(with their personal lives and issues playing a part). I'm trying to think of different varying sorts of bios for each user. Some are newbies, some are sort of troublemakers, some are power-trippers. But all of them have one thing in common, they're looking for something to escape into from one thing or another in their lives. Behind the scenes they're being recruited by the admin(the antagonist of the work) based on their ability to be "entertaining".

What are some possible living environments the users might have, mundane or dramatic that might get them pulled into this and make them a target for the admin? I want to have a balance of ordinary and troubled histories.

Re: Writer Question Thread

[personal profile] herpymcderp 2016-03-12 12:32 am (UTC)(link)
Uhhh.. anything. There's no real set backstory for gamers. That's essentially the group you're pulling from, and people game for any number of reasons. It doesn't have to be because of depression.

Some people have very demanding professions and they game to relax. Others are e-sports professionals and they game a lot because they're training- they have high stakes in being the best at a game. Other people do have various mental illnesses or deficiencies that cause them to want to socialize through a game rather than irl. Still others have addictions to gaming and they might not be able to quit even if they know they should.

Re: Writer Question Thread

(Anonymous) 2016-03-12 12:43 am (UTC)(link)
Well the reason I was going for wanting to escape is because of the nature of the game that's been designed. The admin in this case is looking for people who want to escape into something (as well as those who will give him entertainment) because the game is initially tailor designed to that, to take advantage of these people. He also picks out a few people who want power over something to be some of his mods.

He'd probably ignore or reject more healthy people who just want to have some fun, and stuff. Or the people who would spot his toxic nature a mile away and run for the hills.

One of the protagonists of the story have a more normal game group for contrast. The admin's game is meant to be sort of "off" in comparison, which is what gets the alarm of the protagonists, who start investigating the community because they get the feeling something's not right here.

I apologize if I came off as making assumptions about all gamers. I hope this makes it clearer.

Re: Writer Question Thread

(Anonymous) 2016-03-12 01:05 am (UTC)(link)
you can look into log horizon. it's a lot more realistic with its spread of characters when it comes to their age, occupation, background, etc. they actually sound like people who would play a role playing game.

as for your scenario, if the baddie is recruiting them for their ability to be entertaining, then maybe not all of them have to be escaping from a troubled reality. they just need to be charismatic or interesting and adventurous enough to go along.

how about
-disabled, long-time unemployed andor old people who look for something fun and social to do
-people who are going through a temporary crisis, but are "ordinary" otherwise

Re: Writer Question Thread

(Anonymous) 2016-03-12 01:24 am (UTC)(link)
That's a good point.

I'll look into Log Horizon.

Those two idea sound like they would make for interesting characters. I imagine ordinary people could probably get swept up in it just the same.

Re: Writer Question Thread

(Anonymous) 2016-03-12 04:29 am (UTC)(link)
Honestly? Anything. Very, very few people have NO need for escapism of any sort, and gamers come from all walks of life. You could easily have a 43 year old corporate lawyer who works long, stressful hours, a college student who has no idea what they want to do with their life, 20-something who's in a dead end job and living with their parents because they can't afford to move out, housewife who spends all day at home with the kids and goes on campaigns after she puts them to bed, latchkey kid whose parents both work so they're never home and they have to look after themselves and/or a sibling, a married couple who are going through a rough patch and gaming is the only activity that pulls them together, etc. etc.




Re: Writer Question Thread

(Anonymous) 2016-03-12 05:04 am (UTC)(link)
Thanks. You gave me some ideas I hadn't thought of.