Case (
case) wrote in
fandomsecrets2016-04-03 04:00 pm
[ SECRET POST #3378 ]
⌈ Secret Post #3378 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Secrets Left to Post: 03 pages, 053 secrets from Secret Submission Post #483.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Doom (2016) closed beta
I pre-ordered Wolfenstein: The New Order almost exclusively because I wanted Doom beta access. I was mostly taking a risk; I wasn't sure how good TNO would be but I wanted that beta. It was a silly risk to take, now that I think of it -- the beta ends tonight after, what, 3 days? And it was multiplayer-only. And we waited nearly two years for it to happen.
Well, TNO turned out to be fucking awesome, and so did the beta! I've played a lot of the "classic" multiplayer games over the years -- Doom, of course, but also Quake (mostly Quake 3, never really got into Q1 or 2's multi), Team Fortress 2, Counter-Strike, etc. D16's multi is pretty much Quake 5 (though I detect hints of Unreal) but with some added twists. It's a real blast to play, and quite refreshing after watching pure deathmatch or team deathmatch fade from popularity in favor of more objectives-based or "realistic" (read: Call of Duty/Counter-Strike) modes of play.
I wasn't sure I was going to give a hot shit about Doom's multi when the full game comes out, but I think I might be putting in a few hours of it after all. :) I'm getting pretty excited for the game, who's with me?
Re: Doom (2016) closed beta
(Anonymous) 2016-04-04 01:12 am (UTC)(link)