Case (
case) wrote in
fandomsecrets2008-03-16 05:45 pm
[ SECRET POST #435 ]
⌈ Secret Post #435 ⌋
Warning: Some secrets are NOT worksafe and may contain SPIDERS.
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Notes:
Hey #8, does this make it easier? (:
Secrets Left to Post: 20 pages, 498 secrets from Secret Submission Post #062.
Secrets Not Posted: [ 1 2 3 4 ] broken links, [ 1 2 3 4 5 6 ] not!secrets, 0 not!fandom, [ 1 2 3 ] too big, [ 1 ] repeat, [ 1 ] ...what.
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

72.
And yeah, some of multi-fandom is self-congratulatory fan-wankery masturbation.
But you know what else?
Multifandom games have some of the deepest, most complex plot, characterization, and actual roleplaying I've ever seen... while most dice-based IRL games I'm in are generally DBZ explosion-fests. Even when I'm playing with my more roleplay-minded friends, the level of plottage and character development NEVER gets to the level I've seen it taken to in some multifandom games. This is partly the fault of the whole "roll-playing" vs "role-playing" issue - and note that I'm the last person to accuse optimizers of not role-playing - heck, I build truly ridiculous wank-tastic builds ALL THE TIME (My 'kreen 2 / barbarian 1 / fighter 2 / dervish 7, let me show you it) and yet I still try my best to stay in-character and to ROLEPLAY. Furthermore, in multi-fandom, the players have a lot more control over the plot, whilst in most DnD games I've found... you have some control, but it's mostly your DM.
And before you tell me that it's my DM, note that I've had seven different DMs in my lifetime and have, myself, DM'd. All of them have VERY different ways of running games... and even so, the DM has more control over the plot than we ever do. Whilst in multi-fandom games, I have before single-handedly altered the plot to be something entirely different from what the GMs intended. I've NEVER done that in a DnD game, despite my best efforts (I HAVE done it in a White Wolf game. Kinda. And then failed. Miserably. but most White Wolf games are even more mastubatory angst than multifandom games. "whine whine I'm a furry whine whine!")
AND LASTLY, I know so many people who never RP in multifandom games on LJ... and yet will continue to try to emulate XYZ character in DnD as best as they possibly can (I've seen Batman, Pit, Demyx, Six [from new!BSG], Naruto [there is an ENTIRE THREAD on the Dungeons and Dragons boards devoted to "how to make a Naruto character in DnD using only Psionics.", Daniel Jackson... list goes on) So in its own way? Dice-based games can be multifandom, too.
TL;DR - Multifandom stuff has plenty of value and characterization so stfu.
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&
world of darkness
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I can't really find the relevance in your post. What does the level of control you feel you have have to do with how masturbatory and stupid the RP is?
What do dice have to do with anything?
Aren't both systems flawed since you either have no control over the character/plot if you want to remain IC or have no control because you've reliquinshed it to a DM? What about total freeform, original RP then? Is this not an entirely seperate argument?
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(Anonymous) 2008-03-16 12:36 am (UTC)(link)Re: 72.
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Even if a little bit of effort or plot is put into the city/whatever they end up in for unspecified reasons that exists in an unspecified location, it's completely ignored in favor of buttsex attempts and interraction where characters ignore everyone who's from a different canon than they are.
So, if you've seriously found complex plots somewhere, then DO PLEASE DIRECT ME TO THEM.
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Let's see... Yes, we've all been dropped into a mysterious city with an arbitrary method of communication. However...
1. We haven't been brought here at random. There's a reason, nobody knows what it is, and it's driving us nuts.
2. Many people in the cast are properly "HEY I DON'T WANT TO BE HERE :( " about the whole mess and working VERY HARD to get out.
3. Currently? Oh, let's see: about ten characters have been kidnapped by the government as scapegoats for a shooting that happened at a ball which was the result of some people finding a huge field of unexplained dead bodies in the jungle; in response, Batman, Larsa Solidor, and Riku are planning along with some chick from Digimon, Peter Petrelli, and... a lot of people I don't even KNOW to start a rescue mission; at the same time, Zexion and Larsa have planned to take advantage of the distraction this has caused by breaking into the Library becuase a few weeks ago Indiana Jones tried to go there and found out that whoops, the library is kept locked and guarded (though someone named Fon managed to get in and steal a scrap of parchment, he was nearly caught by the guards in the process). Said parchment isn't in any language anyone recognizes, but Zexion, Monhinder Suresh, Batman, and Larsa are going to work on translating it.
Yeah. It's kind of awesome. *laughs* Also, pr0nz aren't allowed in the main game (though there's a sub-com for that) so there isn't any random pairing wank, at least that I've seen.
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Characters not only really interracting, but actually caring that they're stuck somewhere mystical, and working to figure it out?!
There's a catch, right?! There has to be!I'm going to have to look into this... ♥
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It was my impression that the OP was saying comment style RPs are better than paragraph style RPs. IE, the RPs that consist of a character making a LJ entry as though they were actually typing at a computer, and then a whole slew of other characters leaving comments along the lines of "Wow, that sucks!" or "Haha, that's funny." etcetcetc. Which requires NO TALENT.
Whereas, LJ RPs where they post replies in the form of either paragraphs, or legit plot-furthering replies, are 100% better and usually more impressive.
Anyway, my $.02 on that. :X
Tl;dr: I think you might have misunderstood what OP meant, but I could be wrong.
EDIT: Point proven by OP. (http://community.livejournal.com/fandomsecrets/139925.html?thread=42862741#t42862741)
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