case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2016-04-27 06:13 pm

[ SECRET POST #3402 ]


⌈ Secret Post #3402 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 02 pages, 046 secrets from Secret Submission Post #486.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
eleganceliberty: (Default)

Re: Inspired by #19

[personal profile] eleganceliberty 2016-04-28 12:47 am (UTC)(link)
FF8, from what I can tell, is one of those games that's extremely polarizing, and has no real middle ground. I remember being super hyped for it as a kid, playing it and... throwing my controller to the ground exclaiming something not so pleasant when I got to the plot twist on Disc 3 because even back then I found it ridiculous, haha.

That said, looking back on it as an adult, I found that while I greatly better understood Squall's character, I found myself interested in everyone who wasn't Squall and Rinoa, lmao. I'm not sure I'd want modern day Squenix to make a sequel, but I really kinda wanted to see more of the FF8 world and the lore built upon (especially the Guardian Forces). I'm still kinda buttmad that Dirge of Cerberus was originally planned to be a FF8 spin-off featuring Irvine (who's my favorite character) and then they decided to go with FF7 instead, though given how DoC turned out? I think it was for the best they didn't use the FF8 setting.

I also loved the overall aesthetic. The futuristic, squeaky clean sci-fantasy setting was a nice contrast to the lived in junkyard-esque feel of FF7.
Edited 2016-04-28 00:51 (UTC)