case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2016-06-15 06:38 pm

[ SECRET POST #3451 ]


⌈ Secret Post #3451 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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[Sherlock Holmes]











Notes:

Secrets Left to Post: 01 pages, 20 secrets from Secret Submission Post #493.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: MRA Thread

(Anonymous) 2016-06-16 04:00 pm (UTC)(link)
This is, imo, a feminist opinion but would be interpreted by a lot of people as MRA but:
I think it's striking that while we are slowly getting more female main and side characters in video games, the general opponents/enemies the player is up against are still predominantly male. For me, an in-game universe is pretty unbalanced when the vast majority of enemy and cannon fodder characters is male, mostly because it demonstrates the assumption that women are not able to have positions in the military, security or in the crime scene other than in administrative and generally harmless/low-risk positions or, in the case of crime, as prositutes.

There should be more female cannon-fodder characters in video games.
diet_poison: (Default)

Re: MRA Thread

[personal profile] diet_poison 2016-06-16 08:22 pm (UTC)(link)
I agree with that, and also want to see more female villains, especially main baddies. Many games have a female boss; most don't have a female arch-villain.