case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2016-12-29 05:00 pm

[ SECRET POST #3648 ]


⌈ Secret Post #3648 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 01 pages, 07 secrets from Secret Submission Post #521.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2016-12-29 11:54 pm (UTC)(link)
Eh, I prefer it, tbh. It actually does ring as very heroic to me to not kill. I don't respect killing defeated enemies.

Obviously, this assumes that there is a prison system that can hold the villain in question, or at least in good faith can be assumed to be able to do so.

(Anonymous) 2016-12-30 12:54 am (UTC)(link)
I don't think the problem is characters deciding to step back and not kill an enemy that's already neutralized so much as it is characters who look at the guy who's five seconds away from nuking the entire planet and say "okay, but in the course of making sure he doesn't kill literally everyone on Earth, we better pull our punches so we don't kill him".

(Anonymous) 2016-12-30 12:59 am (UTC)(link)
Killing downed enemies =/= Justifiable homicide in the name of saving a city full of innocents