case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2017-12-12 06:55 pm

[ SECRET POST #3996 ]


⌈ Secret Post #3996 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 02 pages, 30 secrets from Secret Submission Post #572.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
soldatsasha: (Default)

Re: Worldbuilding VS. Characters Vs. Plot

[personal profile] soldatsasha 2017-12-13 01:53 am (UTC)(link)
For me it's generally worldbuilding -> characters ------> plot.

Like I'm super invested in TES, it's probably the thing I'm the most fannish about, because the world and the lore is great. I like some characters but I mostly love the world. And I really give no fucks about the plot of Oblivion or Skyrim.

Mass Effect is the same way, where I really love the universe (and in that case the characters). I have a million Mass Effect OCs because I want to explore different aspects of that universe more. But again the plot is really tertiary to everything else, I don't care about Shep's quest to stop the Reapers.

Dragon Age is another example. The shitty worldbuilding prevents me from really fully immersing myself in the games. I love the characters, but the plots suck, and Thedas is so half-assedly put together that it continually breaks my suspension of disbelief and throws me right out of things.

EDIT: I'm mostly a gamer, though, rather than a TV or book or movie fannish person. So that probably hugely effects how I interact with stories and get invested in things.
Edited 2017-12-13 01:56 (UTC)

Re: Worldbuilding VS. Characters Vs. Plot

(Anonymous) 2017-12-13 10:03 am (UTC)(link)
Agree totally re TES and Dragon Age. TES is my longest running game series (I actually played Arena on release), but it's always had framework of characters with unrealised potential. I'm an imaginative person so I've always been happy to fill in the gaps myself, but when you get a taste of more complex characterisation from something like Dragon Age, that becomes harder to justify. I always felt the perfect game would have Bethesda's worldbuilding and Bioware's characters.