case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2017-12-12 06:55 pm

[ SECRET POST #3996 ]


⌈ Secret Post #3996 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 02 pages, 30 secrets from Secret Submission Post #572.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
soldatsasha: (Default)

Re: Question

[personal profile] soldatsasha 2017-12-13 04:46 am (UTC)(link)
Yep! In Arena and Battlespire the influence is a lot more obvious. They're very 'generic fantasy' type games. With Morrowind they really pushed to move Tamriel away from DnD and into an interesting original setting, mostly by expanding the lore a lot and integrating a lot of eastern religion inspired concepts, and coming up with their own gameplay mechanics and classes and races and such. But you can still see it's origins in things like the dice-roll hit chance mechanics.

A lot of the deeper lore of the series also touches on it, with stuff like CHIM, the Dreamer and Godhead, Kalpas, the Many-Headed Talos, the Prisoner... That stuff can all be interpreted as an in-universe thing, or through out-of-universe meta concepts (the classic "The Godhead is the console, the Scrolls are the game disk, the Prisoner has agency against the prophesies because they are the player, CHIM is console commands" thing).