Case (
case) wrote in
fandomsecrets2018-01-10 06:57 pm
[ SECRET POST #4025 ]
⌈ Secret Post #4025 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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I think you just need to focus more on thinking about what each character would actually say and how. I did this is a dialog study exercise a few months ago, where I went through some of my favorite youtubers, podcasters, etc. and tried to figure out how they talk and how they tell jokes. And just kind of listened and brain-stormed. And I came up with things like
Sips: very monotone, jokes are often delivered in the form of dry sentences ex: "do you want 13, 14, or 15 steaks?" while Sjin is counting, rambles a lot, makes obscure references or mixes references, talks over or under people in a constant stream of dialog and jokes while occasionally interjecting into the conversation....
And I did that for a whole bunch of people and then looked at those traits and thought about how they might apply to the characters I was writing. Like maybe the character does always have a snappy comeback but their delivery is really stilted or slow. Or they never have a snappy comeback so when they're talking to a mile-a-minute type person they just get left in the dust. Or some people tell jokes with a really long set-up. Some people don't tell jokes at all. You have to figure out how each person talks, and edit your conversations to reflect that.