case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2018-10-03 05:15 pm

[ SECRET POST #4291 ]


⌈ Secret Post #4291 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.



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02.


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03.
[Tom Hanks]


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04.
[Tom Ellis from Lucifer and Tom Ellis with Miranda Hart in Miranda]


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05.
[George R.R. Martin, A Song of Ice and Fire series]


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06.
[No One Lives]


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07.
[Cloak and Dagger]










Notes:

Secrets Left to Post: 01 pages, 14 secrets from Secret Submission Post #614.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2018-10-03 09:51 pm (UTC)(link)
i can't really tell which boring schtick you mean by your picture choice... do you mean they did point-n-click adventures?

either way i don't think boring schticks mean you'll go under, infinity ward has done 8 call of duties and nothing else and is still going.

(Anonymous) 2018-10-04 01:15 am (UTC)(link)
Yeah, but to be fair, the Call of Duty games usually have some changes in them going from game to game to game. Telltale really... hasn't.

(Anonymous) 2018-10-04 01:23 am (UTC)(link)
i don't think that's inherently a problem, nobody goes after traditional point n click games for always having the mechanics.

mind you im not saying their games were flawless ive only played twd 1&2 and the wolf among us for all i know their other games could have been snoozefests, i just object to the premise that reinventing things is necessary to be successful.

(Anonymous) 2018-10-04 01:24 am (UTC)(link)
*the same mechanics

my brain today...

(Anonymous) 2018-10-03 10:11 pm (UTC)(link)
Also they apparently treated their devs like shit

(Anonymous) 2018-10-03 10:51 pm (UTC)(link)
(basically all studios treat their devs unfortunately, especially crunch is an expected standard in the industry ((((because why rely on competent time management when you can rely on people who love their projects doing unpaid overtime))))
feotakahari: (Default)

[personal profile] feotakahari 2018-10-03 11:05 pm (UTC)(link)
Jim Sterling has some thoughts on what happens when you make a lot of very similar games in a very short span of time, without refining or expanding on the original mechanics. https://m.youtube.com/watch?v=9mjFlxMAUlo

(Anonymous) 2018-10-03 11:35 pm (UTC)(link)
I'm not surprised either. Their games were based on choice and how your gameplay would change based on your decisions. I was excited until I realized the choices were pretty much meaningless.



(Anonymous) 2018-10-04 01:22 am (UTC)(link)
Yeah. Even in some of the other games where they touted that your decisions matter, it really didn't matter who you saved or who you sacrificed. Because it was likely that they'd end up dying anyway.

(Anonymous) 2018-10-04 12:33 am (UTC)(link)
All the people surprised, including me, probably never actually played the games. I know I never did. I just kept hearing about them, and seeing people post Let's Plays of them. I can recognize that they're all from the same company, and I keep hearing about the series even when I have little to no interest in them personally--so, in my mind, a lot of other people must be buying and playing them. In this case though, that deduction failed pretty badly.

(Anonymous) 2018-10-04 01:30 am (UTC)(link)
I know that as the years went on, Telltale just wasn't selling games like they did when the first The Walking Dead game came out. But I really do think other than the poor management and the money being siphoned out due to all of the IP's they had to buy the rights to, that Twitch and streaming hurt Telltale a lot. How many people would just rather go to Twitch or YouTube and watch the game there, rather than play it? I'm sure it was a lot of people.

(Anonymous) 2018-10-04 06:54 am (UTC)(link)
that last bit about twitch is critically important when it comes to story-driven games like telltale specialised in

like once you've seen somebody go through the story, what else does the game have to offer? and with telltale the answer to that was increasingly "bugger all"

(Anonymous) 2018-10-04 03:16 am (UTC)(link)
I was surprised. But then I realized that while I had really enjoyed their games, I never purchased a season pass at launch. I always waited until the whole game was out (because fuck you, Kentucky Route Zero) and there was a sale. So me and people like me were probably part of their financial woes. :\