case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2018-11-12 05:15 pm

[ SECRET POST #4331 ]


⌈ Secret Post #4331 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.



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02.
[Sabrina the Teenage Witch reboot]


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03.
[The Great British Bake Off, series 9]


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04.
[K/DA - POP/STARS - League of Legends]


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05.
[Pointless (Australia)]


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06.
[Penny Dreadful]


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07.
[Diablo Mobile/Blizzard]










Notes:

Secrets Left to Post: 02 pages, 29 secrets from Secret Submission Post #620.
Secrets Not Posted: [ 0 - broken links ], [ 1 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2018-11-13 12:31 am (UTC)(link)
Eh, labeling that cognitive dissonance is inaccurate at best.

I think it's reasonable to want more of a series, but without the part where, based on their own history and the history of their dev partner, it's bound to be loaded with microtransactions and P2W mechanics. I don't think anybody went, "give me more Diablo, but make it mobile and with another company known for predatory P2W!" This is pretty clearly not what the outraged gaming community wanted.

For example, Hearthstone as a spin-off of World of Warcraft is mobile and still super popular, so it's not that the mobile platform part is the main issue. But, if they made the next World of Warcraft expac available mobile only, I predict they'd get a similar reaction.

(Anonymous) 2018-11-13 12:34 am (UTC)(link)
NAYRT but maybe this is a good reason not to get your tie your whole identity up in massive brands owned by unscrupulous corporations in the fucking first place

(Anonymous) 2018-11-13 12:39 am (UTC)(link)
Well, I don't think anybody should do that, period. But it's also possible to be a fan of a franchise without necessarily tying up your whole identity to it.

But, consider the audience at Blizzcon. Those are going to be the die-hard fans. Casual fans wouldn't go so far as to pay for tickets, flights, hotels, to go there. So there was definitely a disconnect between company and audience, and there's also a disconnect to assume the people at Blizzcon and the outraged nolifers are the average fan.

(Anonymous) 2018-11-13 12:40 am (UTC)(link)
nayrt

a lot of the fans considered blizzard to be fairly scrupulous with regard to their output though - they've cancelled entire titles virtually at the point of completion before now (titan and sc:ghost come immediately to mind) because they weren't good enough

so to a lot of them the betrayal is not that blizzard have been unscrupulous, but that they have lost their scruples in recent years (particularly since the activision merger) and this is just a manifestation of that

of course, your point still stands but fans gonna fan i guess

(Anonymous) 2018-11-13 12:45 am (UTC)(link)
Anon from above

I think that's part of it too. For example, Diablo III and the real money auction house was terrible until it was removed. But at least, players could credit Blizzard with acknowledging it was bad and choosing to remove it.

I can see why, to some, this feels like they're going right back to how it was.
soldatsasha: (Default)

[personal profile] soldatsasha 2018-11-13 01:18 am (UTC)(link)
Yeah, exactly. When fans want more of x game, they want more of X game, not some other shittier game reskinned to look like the game they enjoy.

Gamers don't generally mind mobile game spin-offs. There's been a lot over the years and some like Hearthstone and TES: Legends have done pretty damn well. But Blizzard made a couple of huge missteps here and it's really not surprising they're getting a lot of backlash for it.

(Anonymous) 2018-11-13 02:41 am (UTC)(link)
Gamers need to be more socialist in their analysis.