case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2018-11-12 05:15 pm

[ SECRET POST #4331 ]


⌈ Secret Post #4331 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.



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02.
[Sabrina the Teenage Witch reboot]


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03.
[The Great British Bake Off, series 9]


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04.
[K/DA - POP/STARS - League of Legends]


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05.
[Pointless (Australia)]


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06.
[Penny Dreadful]


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07.
[Diablo Mobile/Blizzard]










Notes:

Secrets Left to Post: 02 pages, 29 secrets from Secret Submission Post #620.
Secrets Not Posted: [ 0 - broken links ], [ 1 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2018-11-13 11:48 am (UTC)(link)
I think I know what you mean, but at the same time I get why they add the restrictions...
If you use open world video games as an example, there is a need to surround the area with mountains, water, or buildings. Otherwise, as Fallout is prone to do, you reach a point where the game simply stops you from continuing any further, even if nothing physically prevents you from doing so. Containing the map allows for some isolation within the storyline. It prevents outside forces from getting involved, or giving the characters a place to escape to.
Of course I'm not too familiar with the fantasy genre, so I might not understand where you're coming from exactly. But as you said, no one expects them to create an entire world for their fiction. Adding mountains is probably just the easiest way to contain their world, even if it isn't geographically sound by our standards;; Not to mention island life isn't a setting typical for most fantasy novels;;