case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2019-05-18 03:32 pm

[ SECRET POST #4516 ]


⌈ Secret Post #4516 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

01.



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02.
[The Secret Etiquette Of Lady Takashima]


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03.
[Avatar: The Last Airbender]


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04.
[Harry Potter]


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05.
[Sekiro: Shadows Die Twice]


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06.
[Stephen Fry as Inspector Thompson in Gosford Park]


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07.
[Dragon Age/Dragon Age: Origins/DA4]


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08.
[Queer Eye, S03 E01 "From Hunter to Huntee"]


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09.
[A View to a Kill]











Notes:

Secrets Left to Post: 03 pages, 58 secrets from Secret Submission Post #647.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 1 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
thewakokid: (Default)

[personal profile] thewakokid 2019-05-19 02:39 am (UTC)(link)
Well, really I'm arguing achievement, and while I did sat "skill and determination" in an earlier comment, I suppose it could be said that skill OR determination would be more accurate. I mean, really you need both, but what you lack in skill you can cover with determination, but the achievement is still the same. It's about effort for reward. DS always requires a certain level of effort, DMC can be completed with a much lower level of effort.


Can I ask, Do you enjoy grinding for levels to beat the bosses? do you feel a sense of reward or accomplishment when you win?

I think you should feel that, but I wonder, is it actually worth it for you?

(Anonymous) 2019-05-19 02:51 am (UTC)(link)
To some people, it is, so IDK why you're arguing this. By your logic, SMT would never exist if people didn't find the grind worth it.

(Anonymous) 2019-05-19 02:58 am (UTC)(link)
Yeah I don’t mind grinding. I was raised on JRPGS since I was 4. Grinding is just a part of the system for any game with heavy RPG events. I play Atlus games where grinding is literally required for some bosses. Do I feel achievement when I beat a boss? Depends. I play for story and enjoyment first. Not some imaginary form of achievement/validation/bragging rights. The only real accomplishment I feel when beating a game was the fact that I enjoyed it and was able to play it.

Do I feel accomplished beating soulsborne bosses even if I only achieved it through dumb grinding? Yes. Why? Because I want to move forward with the lore. Because I’m having fun. Grinding does not bug me, I like watching the little numbers tick up to make the road easier for me and does not lessen any sense of “accomplishment” I get when I advance. Why in the world would I want to make things harder for me and therefore more frustrating and compromise my level of fun? But if a game can be beaten through grinding it’s not really worth bragging about like so many elitist internet tough guys like to do. There are skilled games out there. Games with RPG leveling elements ain’t it.