case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2019-08-15 05:36 pm

[ SECRET POST #4605 ]


⌈ Secret Post #4605 āŒ‹

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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[Vampire: The Masquerade - Bloodlines]


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03.
[Avengers: Endgame]


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04.
[The Parent Trap]


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Notes:

Secrets Left to Post: 01 pages, 07 secrets from Secret Submission Post #659.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2019-08-16 01:08 am (UTC)(link)
I'm just gonna preface this with a warning letting people know I'm probably going to talk about things most would consider triggering.

I'm not OP so I can't speak for them, but a lot of what drew me to it was that cWoD was a darker setting, one that showed you the worst in people. And it wasn't just the kindred! It was a system meant to push and potentially break characters.

You can have a story in D&D but you mostly slayed monsters, grabbed your loot, went off to the next adventure. It's an escape from the real world, essentially. In VtM, you are the monster people are trying to slay. That makes everything much more personal. You're struggling with yourself/your beast and you're trying not to succumb to it.

This game examines the human condition. It's the very reason humanity is a game mechanic. The more depraved things you do, the closer to the beast you're going to get. And let's face it, luring in people to feed off of them, creating ghouls to do your bidding in the day, doing all sorts of shit to get one up on your other kindred? They're terrible things. You have to find the balance so you don't become a feral beast but it gets harder and harder every night.

To quote John Dalberg-Acton, "Power tends to corrupt, and absolute power corrupts absolutely." And you see it in this universe. The majority of the Princes, the Primogen, the Keepers - hell, the Sabbat side, the Arch-Bishops, etc. - none of them got where they are by being shining beacons of morality and the ones that do are often dusted.

This is a long ass rant that has the potential to get longer but I'm going to end it there and give you a little food for thought. The Eternal Hearts book in the series (which I don't recommend, it's a fucking terrible book) has a preface that brings up a very valid point: "Ultimately, the vampire is a rape fantasy." And looking at what they do, what they go through, it's true. They are. People are embraced against their will, they are fed from against their will, Ghouls have their autonomy essentially removed from them and become walking consent issues.

The World of Darkness has always been a dark place.

(Anonymous) 2019-08-16 01:35 am (UTC)(link)
I understand that, and I'm not arguing against that! Vampire should be a dark game, should deal with mature themes, should be a game of horror. But I don't understand the connection between that and the things that were mentioned. I don't understand why you need a clan of Gypsy stereotypes in the Ravnos to tell stories about darkness and power, or why the Malkavians should embody harmful stereotypes about mental illness. Changing the way that the Malkavians work or the way that Ravnos are depicted doesn't stop you from telling stories about them or telling adult, mature stories or telling dark stories. And more generally, I think that an approach that's careful about things where dark themes butt up against real world issues is good - still telling the stories, just being more careful in those specific circumstances.

(actually I don't even remember, didn't the Ravnos get wiped out in the metaplot at one point? whatever happened with that)

(Anonymous) 2019-08-16 05:25 am (UTC)(link)
I didn't get the Ravnos/Malk issue from what I read of their post. I just read someone fed up with people crying about the darker subjects the game usually touches on. Like, to bring it up again, consent.

(Anonymous) 2019-08-16 06:57 am (UTC)(link)
OK - in that case, I'm not sure what exactly the specific issues are WRT changes around consent, but I think the broader point is still reasonable, which is, I agree that the game should engage with consent and that those themes are intrinsic to Vampire, but it should ideally do so in a way that's cognizant of the difficulty of doing so also.

(Anonymous) 2019-08-16 02:29 pm (UTC)(link)
OP here. This. Not sure why people think I’m upset about the Ravnos and Malkavian changes, or that comment saying I want to use the N word (boy, was that a reach), but given the nature of the game itself you should expect darker subjects.

(Anonymous) 2019-08-16 03:49 pm (UTC)(link)
But who's getting rid of dark subjects