case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2019-11-19 07:19 pm

[ SECRET POST #4701 ]


⌈ Secret Post #4701 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 01 pages, 22 secrets from Secret Submission Post #673.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Original Comment OP

(Anonymous) 2019-11-20 01:41 am (UTC)(link)
I should probably have been more specific that this is really about how worldbuilding interacts with narrative fiction, because that's what I had in mind. But other than that I stand by the secret.

Re: Original Comment OP

(Anonymous) 2019-11-20 03:07 am (UTC)(link)
do you mean that you object to how a worldbuild is expressed in the narrative? like, if you perceive "worldbuilding" as synonymous with "massive infodump in every chapter, a conlang, and constant references to invented placenames that have no relevance to the storyline" then yeah, I could see how you come to hate that because mediocre writing is rife with that method of expressing the setting. truly skilled authors can convey the setting without infodumps and conlangs, but the more unlike contemporary Earth the setting is, the more likely it is that something needs to be done to actually showcase the setting.

worldbuilding is just that - building a world. if you're writing fantasy that isn't urban fantasy (i.e. set in present-day Earth) then the geography, history, culture, and language is actually part of the plot, it's not just window-dressing. that's not even including nonhuman sapient species. worldbuilding is not the infodumps, random placenames, elaborate but ultimately pointless descriptions, complex magic systems, etc. a good author can have a whole world built but sprinkle information in naturally and the reader can still grasp the size and scope of the setting without having to flip back to the helpful map in the front cover.