Case (
case) wrote in
fandomsecrets2020-10-21 06:18 pm
[ SECRET POST #5038 ]
⌈ Secret Post #5038 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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no subject
(Anonymous) 2020-10-21 11:05 pm (UTC)(link)no subject
(Anonymous) 2020-10-21 11:12 pm (UTC)(link)But if you compare systems where "race" is a thing that comes with stats and faction relations, default civilizations, and whatnot are a thing, then something like say, Asian MMOs are a better comparison. If you compare something like say, Blade & Soul which has pretty great character customization options too, most of the characters there are not white characters, because the setting and "defaults" are Asian/Eastern.
For a Western-ish example, if they added full character customization to say, Assasin's Creed, I don't think 99% of player characters are going to be blond and blue-eyed.
On the flip side, in areas where race and appearance are not tied to stats or in-game effects at all e.g. VR chats, people are wandering around as giant dildos and pikachus and anime girls because when it doesn't affect anything, people will have the freedom to be whatever they want and there's no default anything so there's no drawbacks to not being default. However, games like Baldur's Gate come with pre-set defaults, then their devs complain people pick the default, like c'mon...
OP
(Anonymous) 2020-10-21 11:16 pm (UTC)(link)Re: OP
(Anonymous) 2020-10-21 11:20 pm (UTC)(link)For new players who aren't familiar with the games though, especially trying anything D&D-based for the first time, the whole setting kinda pushes everyone toward white default human as the most adaptable or "can be anything" thing to try. And I don't think anyone can argue that (cis/het) human is definitely the "default" race in a ton of RPGs - often explicitly stated to be so in race summaries - and that's a conscious design choice