case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2021-01-14 06:01 pm

[ SECRET POST #5123 ]


⌈ Secret Post #5123 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.


01.



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02.
[Unto the End]


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03.
[Sonic The Hedgehog; 2018 IDW Comics]


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04.
[Wallace Chung, Street Dance of China 3]


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05.
[Nyaruko-san: Another Crawling Chaos]


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06.
[The Haunting of Bly Manor]

















Notes:

Secrets Left to Post: 01 pages, 07 secrets from Secret Submission Post #732.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 1 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2021-01-15 01:21 am (UTC)(link)
It is either lazy programming or an extremely unbalanced game.

I'm kinda confused what you mean by "balance" here. To me, it seems like the only possible useful understanding of "balance" in a game context is whether the distribution of challenges in the game is rewarding and satisfying for the person playing the game.

Now, if the game is too challenging and not fun, I agree that's bad balance. But comparing PC and NPC stats seems like a totally arbitrary way of measuring how challenging or satisfying or rewarding the game is. They're totally unrelated!