case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2025-03-06 05:31 pm

[ SECRET POST #6635 ]


⌈ Secret Post #6635 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.


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[the Forsyte Saga]



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[Captain America]



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[Kenneth Branagh's Poirot movieverse]



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[Blue eye samurai]



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Notes:

Secrets Left to Post: 01 pages, 15 secrets from Secret Submission Post #948.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

(Anonymous) 2025-03-07 12:23 am (UTC)(link)
The problem is that creativity is wholly incompatible with Corporate Red Tape. The bigger the monetary importance of a property, the more Red Tape will be involved because nobody in charge will want it to be their ass if an artistic property fails. They will act only on what immediate fan approval or disapproval says, ending up with an incoherent product.

And it's not just Warner of Disney. Halo suffered the exact same thing as the Star Wars sequel trilogy, in that it kept being rebooted every installment due to fan backlash. Pixar and Bungie, back in those days when they retained independence from their respective studios, were free to do their own stuff, and the latter even had a policy that executives were not allowed into their creative rooms.

Mind, even Megacorps can bring out some good artistic products thanks to funding, but the moment money becomes a priority for the executives funding the art, artistic risks are thrown out the window.
philstar22: (Default)

[personal profile] philstar22 2025-03-07 01:54 pm (UTC)(link)
If that's the case, then creativity is incompatible with larger universes in general. Because when you have a shared fictional universe, there are rules you have to follow, things have to be consistent. You can't just do whatever you want because your thing has to fit into the universe you are doing.

I just don't think I agree with that. I think you can have rules, you can have consistency, and yet you can still have creativity.

sa

(Anonymous) 2025-03-07 07:03 pm (UTC)(link)
My argument is more in the fact money is on the line, rather than a universe being enormous. Hell, all of the big sci fi and fantasy universes we see now are beloved by their lore. The problem is that Star Wars and Halo, as I mentioned, are ruled not by a creative head with a clear vision and rules to keep the universe consistent, but by shareholders demanding changes made for their bottom line.

You can have a creative-led team, or even be an indie author, and still have a large universe. The SCP Foundation is a famous example of a larger universe made entirely by a community, that ultimately became as big as the aforementioned universes.