case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2026-03-14 02:22 pm

[ SECRET POST #7008 ]


⌈ Secret Post #7008 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.


01.



__________________________________________________



02.
[Yokai Landlord: Monster Mystery]


__________________________________________________



03.



__________________________________________________



04.
[Hazbin Hotel, human Alastor season 2 episode 4 "It's a Deal"]



__________________________________________________



05.



__________________________________________________



06.



__________________________________________________



07.



__________________________________________________



08.























Notes:

Secrets Left to Post: 02 pages, 46 secrets from Secret Submission Post #1001.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Is that an example of the AI art?

(Anonymous) 2026-03-15 02:26 am (UTC)(link)
https://tokyodebunker.fandom.com/wiki/Human_Experimentation
https://tokyodebunker.fandom.com/wiki/Down_Time
https://tokyodebunker.fandom.com/wiki/New_Message

It's incredibly obvious once you start looking at the actual cards in the game. Bizarrely misshapen hands, objects that blur into each other/background objects that overlap with foreground objects, etc.

Another big tell is how almost none of the art they post on their official accounts has a copyright anywhere on it. This is because under Japanese law, you can't legally copyright anything that was made with AI.

And perhaps the biggest tell of all is the fact that there's virtually no merch for it for the same reason. Normally games like that churn out tons of merch because that's where a large part of their income comes from, but Tokyo Debunker has almost none, and what little it does have is mostly stuff like shirts and hats with the different dorm names on them rather than anything with actual art.

It's really disappointing because I initially downloaded this game because the premise sounded intriguing, but I didn't even last for a month because of how blatant the AI art was. I deleted it out of disgust, but I'm even more disgusted by how many people are apparently spending money on such obvious AI slop when games that had art like this went EoS:

https://static.zerochan.net/Tamayura.%28Yumekuro%29.1024.3690476.webp
https://static.wikitide.net/akuayawiki/c/ce/%28Brave_Vanguard%29_Eric_awaken.jpeg

Re: Is that an example of the AI art?

(Anonymous) 2026-03-15 02:33 am (UTC)(link)
I see what you mean by the weird hands in the first pic. The rest is still... I don't know, I guess I struggle to discern between "weird AI slop tells" and "weird stylistic choices". I've never been in any anime/manga fandom, I don't consume the media, so lack of familiarity with what's normal in that fandom is a yardstick of measurement I don't have. Thanks for the info, it was interesting - I didn't know that part about Japan not allowing copyright of AI works.

Re: Is that an example of the AI art?

(Anonymous) 2026-03-15 03:47 am (UTC)(link)
The main difference between AI tells and weird stylistic choices is that stylistic choices a) look deliberate, and b) are consistent across different pieces of art. For example, One Piece. Oda's art is very stylized, but it's clearly done that way on purpose AND the stylization is consistent between panels. AI usually looks like mistakes (like the hands) and you won't see it consistently repeated across the art the way you would see mistakes made by a real human who just doesn't know how to draw hands properly.