case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2010-02-26 05:16 pm

[ SECRET POST #1148 ]


⌈ Secret Post #1148 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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[Zachary Quinto]


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[Blazblue: Calamity Trigger]


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[AKA: Lies are like wishes]


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155. [SPOILERS for Lost]



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160. [SPOILERS for Mass Effect]








Notes:

Secrets Left to Post: 00 pages, 000 secrets from Secret Submission Post #164.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 1 - too big ], [ 0 - repeat ], [ 1 - ships it ], [ 1 - would hit it ], [ 1 - take it to comments ], [ 1 - personal attack ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

[identity profile] puppy-tenchan.livejournal.com 2010-02-27 07:10 am (UTC)(link)
I can't speak for ME2, but ME1 caused pretty similar debates, so I imagine the same still goes:

It is not about how realistic or nice the given options are, or how the player can or cannot enjoy them. It's about what kind of mindset is behind offering these options and not others in the first place. Specifically: why offer an F/F option but not an M/M option?
There is no answer to this that does not have to do with 'male gaze' culture. You know, the one where woman on woman is TOTALLY HAWT but man on man is TOTALLY EW. A culture that promotes homophobia is never a positive thing.
People are disappointed that yet again, a game developer who puts such great emphasis on relationships in their games has foregone the chance to promote a fair, equal view on homosexual acts.

(Anonymous) 2010-02-27 07:49 am (UTC)(link)
I'll admit I was a bit mystified as to why Bioware, who usually seem pretty progressive about this sort of thing in their games, didn't add an M/M option in ME2. But I guess I just have a hard time interpreting decisions like that as a typical display of homophobia. My mind just automatically supplies reasons such as 'would cost them more idiotic customers than it would attract open-minded people'. Plus the fact that even if you include an M/M option, people will undoubtedly complain that it is the WRONG M/M option (look at Zevran in DA:O, who I loved as a character but was apparently cause for many people to get their knickers in a twist because he was such a stereotype). Basically, they're damned if they do, damned if they don't, except that if they don't, they don't scare away their homophobic customers. I know this sentiment is not a popular one and gets you remarks about how popular =/= good, but it is after all Bioware's and EA's investment and if they think this will get them the maximum amount of buyers, that's what they'll do. The only real reason for them to change this would be if it would actually cost them potential customers not to include them - and given the massive succes ME2 was, this is not so strong an issue people refuse to buy the game. I have high hopes for M/M romance in ME3, of course, but from the standpoint of EA and Bioware, I fully understand why they didn't include it. I just don't think corporations are responsible for bettering society.

[identity profile] puppy-tenchan.livejournal.com 2010-02-27 08:51 am (UTC)(link)
Well, personally I think everyone in a society is responsible for bettering it when the opportunity presents itself, but that's a whole new discussion in itself ;) (And I avoid discussing on the internet.)

I just tried to explain why people get so up in arms about something that on first glance seems so unsubstantial.