case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2011-04-06 03:57 pm

[ SECRET POST #1555 ]


⌈ Secret Post #1555 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 04 pages, 076 secrets from Secret Submission Post #222.
Secrets Not Posted: [ 0 - broken links ], [ 1 2 3 4 5 - not!secrets ], [ 1 - not!fandom ], [ 1 - too big ], [ 1 - repeat ], [ 1 - unreadable ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

[identity profile] fscom.livejournal.com 2011-04-06 08:00 pm (UTC)(link)
19. http://i56.tinypic.com/vuntl.jpg

(Anonymous) 2011-04-06 08:14 pm (UTC)(link)
Yeah, Diabolical Box pretty much took the case.

"We have been constantly hallucinating the same exact things for the past week. This dude here has been hallucinating them for the past twenty years or whatever."

[identity profile] amethystium.livejournal.com 2011-04-07 10:56 am (UTC)(link)
This, so much! Pandora's Box was kind of too much suspense of disbelief for me to handle, lol.

[identity profile] badass-tiger.livejournal.com 2011-04-06 08:15 pm (UTC)(link)
The plots are great but the endings are just bad cliches. I always feel let down at the ending, it's like they just ran out of good plot thread.

This coming from a loyal fangirl.

[identity profile] theditz.livejournal.com 2011-04-06 08:18 pm (UTC)(link)
I couldn't hear this secret over the sound of my breaking heart.

Seriously though, I never even thought about that. I guess it was a time where even I put logic and reason to the side in favor of emotion.
ammchan: ((Layton) Let's dance!)

[personal profile] ammchan 2011-04-06 08:23 pm (UTC)(link)
I guess it was a time where even I put logic and reason to the side in favor of emotion.

So much this, ESPECIALLY in the case of Unwound Future.

+1 to this comment.

[identity profile] standardtastic.livejournal.com 2011-04-06 08:23 pm (UTC)(link)
I think that's the whole point.

[identity profile] dudette-in-town.livejournal.com 2011-04-06 08:23 pm (UTC)(link)
It doesn't bother me tbh. I love the endings.

[identity profile] netbug009.livejournal.com 2011-04-06 08:56 pm (UTC)(link)
I don't think the plot of the layton games was EVER intended to be logical. I think the emotional, escapist stories make for a great contrast with the puzzles.

[identity profile] angiealight.livejournal.com 2011-04-06 09:15 pm (UTC)(link)
I totally agree. I love the endings.

[identity profile] lunelight.livejournal.com 2011-04-06 09:21 pm (UTC)(link)
I agree. The endings for me are always "grab popcorn to watch epicness on my DS" occasions for me!

[identity profile] oberongeiger.livejournal.com 2011-04-06 08:56 pm (UTC)(link)
I only ever played the first one. And for the record, I predicted the ending of "Mysterious Village" well before I got to it, so really, I'm not sure how it was so impossible (well, OK, it would be in the REAL world, but yeah). Maybe you just mean all the other games though...

[identity profile] b-scholes.livejournal.com 2011-04-06 09:02 pm (UTC)(link)
The endings are my favorite part. It's like they get to 150 puzzles and then they just stop the story there and need to end it immediately.

It's never anything you could work out yourself - they are all robots, it's all a hallucination...it was all a dream.

[identity profile] lunelight.livejournal.com 2011-04-06 09:26 pm (UTC)(link)
I actually worked out the robots one somehow a few hours into the first game, but the other two threw me for a loop.

(For the third one I was figuring things out as the final cutscenes were unfolding, which led to me yelling "NononoNO you evil GAME" at my DS and startling one of my poor housemates.)
Edited 2011-04-06 21:26 (UTC)

Lots of spoilers, if you haven't been spoiled to hell and back already

[identity profile] miss_prince.livejournal.com 2011-04-06 09:06 pm (UTC)(link)
Professor Layton-love
Or How I Learned to Stop Worrying and Love the Fucking Ridiculous Endings

I got to the end of the second game and was in the middle of my "Really? No, fucking REALLY?" reaction when... it just became completely hilarious. YOU WERE TRIPPING BALLS THE WHOLE TIME LOL. And I realized that all the games are going to have wtf resolutions, so you'll enjoy the games more if you just accept them for what they are. Like, if you went into the third game expecting an elegant answer to the time travel conundrum, of course you'd be disappointed. If you went in eager to find out how completely nonsensical the plot twist was going to be, the ending was AWESOME. I mean, "I built a replica of London underground perfectly designed to make you think it was actually the future and also a giant killer robot with which to terrorize the surface world! Oh and also in the end time travel actually was real." My WTF quotient was satisfied.

Would it be cool if they'd come up with a solution to the mystery that actually made real, logical sense? Yeah, sure it would. I can understand wishing for a game like that. But the Layton games just... aren't. So the best you can do is sit back and enjoy the crazy, crazy ride.

Re: Lots of spoilers, if you haven't been spoiled to hell and back already

[identity profile] leafing.livejournal.com 2011-04-06 10:56 pm (UTC)(link)
The second game's ending was completely hilarious to me. There's something about getting totally baked and solving hundreds of puzzles while seeing vampires and shit that makes me able to appreciate its ridiculousness.

Besides, it makes no goddamn sense to go wandering around with people asking you to do matchstick puzzles accompanied by your adorable sidekick who talks to animals. Why should any other aspect of the games make any sense?

Re: Lots of spoilers, if you haven't been spoiled to hell and back already

[identity profile] b-scholes.livejournal.com 2011-04-07 11:58 am (UTC)(link)
Hmm, this reminds me of a puzzle.

[identity profile] cheshirecgrin.livejournal.com 2011-04-06 09:10 pm (UTC)(link)
It never really bothered me because the world of the games always struck me as being just different enough from our world that these are logical endings. I mean, come on the whole world they live in is one big Anachronism Stew.

[identity profile] vafaill.livejournal.com 2011-04-06 09:21 pm (UTC)(link)
The games never took themselves seriously. I laugh at the ridiculous endings (or cry in the case of the third game), solve bonus puzzles and move on.

[identity profile] typhlogirl.livejournal.com 2011-04-06 10:22 pm (UTC)(link)
That's the point.

(Anonymous) 2011-04-07 01:38 am (UTC)(link)
I can understand where you're coming from, sure, but honestly it's so absurd that there's really no point in making a thing about it. The games are clearly not taking the plot seriously; it's simply a vehicle to lead us through puzzles. I mean, when there are people who won't let you through certain areas because you haven't solved enough puzzles yet, you can figure that any attempts at reality have dropped through the floor.

The thing that really amazed me about the second game was the fact that, despite the fact that everyone in the city had apparently been a hallucination, you were able to gather accurate information from them regarding what had been going on in the city.

[identity profile] montateur.livejournal.com 2011-04-07 01:40 am (UTC)(link)
Awww I kind of like the endings, though I haven't beaten the last game yet.

To me there was just something about them that made me want to cry a little. Maybe it's because I start over thinking them, but I found the 1st ending pretty tragic. Like I mean it's cute that the Duke made a village in order to make sure Flora found the best caretaker blahblahblah, but then when you start thinking about the people who live inside the village ;_;

Don't they seem like they were able to develop personalities on their own? What happens to them when Flora leaves? She decided to leave the gold there to keep the village alive, but what happens when Bruno dies? Will St. Mystere slowly but surely breaks leaving all its inhabitants to watch as everyone around them shuts down, unable to find out what's wrong because they, most likely, don't know they are robots?

And, my God, poor Anton. D: He's just D: D: D: