case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2011-05-16 07:47 pm

[ SECRET POST #1595 ]

⌈ Secret Post #1595 ⌋


Warning: Some secrets are NOT worksafe and may contain SPOILERS.


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Notes:

Secrets Left to Post: 07 pages, 170 secrets from Secret Submission Post #228.
Secrets Not Posted: [ 1 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - hit/ship/spiration ], [ 0 - omgiknowthem ], [ 0 - take it to comments ], [ 1 - repeats ]
Current Secret Submissions Post: here.
Suggestions, comments and concerns should go here.

So easy to blame a faceless enemy rather than yourself...

(Anonymous) 2011-05-17 05:50 pm (UTC)(link)
Tsk. Tsk. Too busy blaming the pirates for the shortsightedness of your industry. First of all, if pirates are the downfall of the video gaming industry, why isn't the PC/Mac/Linux OS, application and utility industry collapsing, too? Why are these areas growing stonger? Could it be that they cater to a broader technology base? Look at how poorly sales of Vista and Windows 7, not bound to a new system purchase, are doing, as opposed to the ,still, record demand for the older, XP. Why? Because both Vista and Win7 have a much higher hardware standard and lack any real legacy to support old equipment. Does this sound familiar? The RIAA and the anti-piracy laws don't protect the artist, programmer and developer, any more than non-compete agreements protect a professional. They are to protect the profits of the Corporation and the most vociferous and proactive about enforcement have the WIDEST profit margins and the most restrictive employee contracts. It is ironic that the biggest corporate proponents of anti-piracy are replete with a history of idea and talent theft,piracy and plunder, strong arm and extortion tactics, and undermining, or, outright, disregard for contracts and contract, anti-trust and anti-piracy law.