case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2011-10-23 03:44 pm

[ SECRET POST #1755 ]

⌈ Secret Post #1755 ⌋


Warning: Some secrets are NOT worksafe and may contain SPOILERS.


01.



__________________________________________________

02.


__________________________________________________

03.


__________________________________________________

04.


__________________________________________________

05.


__________________________________________________

06.


__________________________________________________

07.


__________________________________________________

08.


__________________________________________________

09.


__________________________________________________

10.


__________________________________________________

11.


__________________________________________________

12.


__________________________________________________

13.


__________________________________________________

14.


__________________________________________________

15.


__________________________________________________

16.


__________________________________________________

17.


__________________________________________________

18.


__________________________________________________

19.


__________________________________________________

20.


__________________________________________________

21.


__________________________________________________

22.


__________________________________________________

23.


__________________________________________________

24.


__________________________________________________

25.


__________________________________________________

26.


__________________________________________________

27.


__________________________________________________

28.


__________________________________________________

29.


__________________________________________________

30.


__________________________________________________

31.


__________________________________________________

32.


__________________________________________________

33.


__________________________________________________

34.


__________________________________________________

35.


__________________________________________________

36.


__________________________________________________

37.


__________________________________________________

38.



Notes:

Secrets Left to Post: 09 pages, 206 secrets from Secret Submission Post #251.
Secrets Not Posted: [ 1 - broken links ], [ 1 - not!secrets ], [ 1 2 - not!fandom ], [ 0 - too big ], [ 1 - repeats ]
Current Secret Submissions Post: here.
Suggestions, comments and concerns should go here.

(Anonymous) 2011-10-24 05:03 am (UTC)(link)
I thought Batman: Arkham City/Asylum's character graphics were atrocious, tbh. The Unreal Engine really isn't kind to character models. It gives them that freaky plastic Ken doll appearance. The dead eyes and awkward lighting doesn't help.

Bruce Wayne's character model is probably the best example of this. He is literally a living Ken doll, right down to the plastic painted-on hair.

[identity profile] inuyatta.livejournal.com 2011-10-24 05:08 am (UTC)(link)
I'm kind of on the fence about the character renders themselves, but as far as the movement and animation, it flows a lot more realistically than what they're doing for hair in MK.

(Anonymous) 2011-10-24 02:00 pm (UTC)(link)
That's fair enough. The animations main characters was really well done (particularly the Joker), but the non-playable characters are as stiff as a board. And I can't stand that plastic Ken doll look that most of the character had. It keeps reminding me that the games could look so so beautiful, if only Rocksteady used a different engine.

Though I'm guessing hair is a pretty difficult thing to animate in general. The best console graphics I can think of are Uncharted's and the hair movements still weren't quite...right.


Maybe game devs need to take a page out of Tangled's book. :D

[identity profile] inuyatta.livejournal.com 2011-10-24 09:00 pm (UTC)(link)
That's a fair assessment. I just keep thinking...we have the technology--why aren't we using it?