case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2012-08-27 06:16 pm

[ SECRET POST #2064 ]


⌈ Secret Post #2064 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 03 pages, 075 secrets from Secret Submission Post #295.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 0 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.
feotakahari: (Default)

[personal profile] feotakahari 2012-08-27 11:41 pm (UTC)(link)
I was considering making a secret in regard to this. Video games like Spec Ops: The Line like to guilt the player for the choices the protagonist makes, but this always feels weird to me, because I'm not the protagonist. Conversely, when people complain about how some version of a story "ruins the fantasy" (e.g. a season of Digimon in which Digimon tamers are common, and therefore viewers can't fantasize about being one of a few special people who can tame Digimon), I find it jarring and a little creepy that someone cares more about their self-insert fantasy than about the story they're basing it off of.

On a side note, this feeds directly into my style of writing. Because I don't really empathize with my characters, I can treat a cheating housewife, a cowardly salesman, and a homicidal cult leader as if they're all equal, none of them inherently deserving of praise or contempt. I like to think my cold neutrality brings something new to the table. (OP, I don't know if you write at all, but I'd encourage you to give it a try--you might have a knack for it.)