Case (
case) wrote in
fandomsecrets2012-12-17 07:26 pm
[ SECRET POST #2176 ]
⌈ Secret Post #2176 ⌋
Warning: Some secrets are NOT worksafe and may contain SPOILERS.
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Notes:
Sorry for late, busy day.
Secrets Left to Post: 03 pages, 075 secrets from Secret Submission Post #311.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 1 - too big ], [ 0 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: Let's talk about dialogue!
So when I type out something like 'I suppose that must be the case,' for the new one, it's wrong. (Unless he's saying it in a mocking tone.) He'd say 'I guess that's it,' instead. The new one says 'yeah' where the old one would say 'yes.' The voice isn't right for both of them, even though both are things an actual person would say.
So beyond just being things an actual person would say, it has to be things that specific person, that character you're writing would say. When that changes due to no in-story reason (i.e. it's not the character dropping/picking up an affect deliberately), it's jarring. It doesn't sound right, at all.
A character's voice is part of their IC-ness, so going off it can sound very OOC. I'd say that characters suddenly sounding different, like in your 'suddenly sounds a therapist' example, is very much that. Unless the character themselves would sound like that in that situation, it's bad writing because it's losing the voice of the character. It's like all those shows that would have the characters do something OOC in A Very Special Episode so we can all Learn An Aesop.
tl;dr: Sounding like something a person would say doesn't make it good, it has to sound like something that person would say.