case: (Default)
Case ([personal profile] case) wrote in [community profile] fandomsecrets2013-03-11 06:46 pm

[ SECRET POST #2260 ]


⌈ Secret Post #2260 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.

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Notes:

Secrets Left to Post: 04 pages, 080 secrets from Secret Submission Post #323.
Secrets Not Posted: [ 0 - broken links ], [ 0 - not!secrets ], [ 0 - not!fandom ], [ 1 2 - too big ], [ 1 - repeat ].
Current Secret Submissions Post: here.
Suggestions, comments, and concerns should go here.

Re: games...

(Anonymous) 2013-03-11 11:35 pm (UTC)(link)
SA

Don't forget all the scantily clad female sex-object fap-fodder that's goddamned everywhere. That's not the character being sexist IC, that's the company deciding that men will fap to this and therefore pay lots of money. When someone complains about things like that, they're not saying the character is sexist, they're saying the designers, developers, and marketers are.
inkdust: (Default)

Re: games...

[personal profile] inkdust 2013-03-11 11:41 pm (UTC)(link)
This is a good point (both comments). I was trying to figure out why I see a difference between the two and I think you've hit it.

Re: games...

(Anonymous) 2013-03-11 11:42 pm (UTC)(link)
DA

or the huge lack of female action protagonists in videogames, in comparison with male ones

and then when a game is a failure, they blame the fact that it had a female protagonist instead of the real reasons like crappy writing, bad implementation of features, etc.

I mean, off the top of my head: Samus Aran, Lara Croft, Bayonetta, Faith, Jade, Chell, that PS3 title with the sword-wielding woman?