ext_82219 ([identity profile] shahni.livejournal.com) wrote in [community profile] fandomsecrets2007-09-12 02:00 pm

[ SECRET POST #250 ]


⌈ Secret Post #250 ⌋

Warning: Some secrets are NOT worksafe and may contain SPOILERS.


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Notes:

- HAPPY 250th POST, FANDOMSECRET-ERS. ♥ :D

Secrets Left to Post: 05 pages, 85 secrets from Secret Submission Post #036.
Secrets Not Posted: 0 broken links, 0 not!secrets, 0 not!fandom
Next Secret Post: Tomorrow, Thursday, September 13th, 2007.
Current Secret Submission Post: here.
Suggestions, comments, and concerns should go here.

Re: 27

(Anonymous) 2007-09-12 10:09 pm (UTC)(link)
I pretty much agree with the other anon. It no longer seems like a very multifandom-friendly game. Everyone's attempts at creating a plot or having something to do with their characters were choked out by the DN plots (and, however briefly, the DN moderator's attitude). There's also the pressure that because the DN group rules the roost, every other plot would have to fit in with their plans.

It really is a shame. You don't find many games where people are willing to put so much thought and time into their characters. Kudos to you players. You're a very impressive bunch.

Re: 27

[identity profile] distant-genius.livejournal.com 2007-09-12 11:10 pm (UTC)(link)
It was only one plot.

Mine, actually, written since the day I first started playing L. It was a pretty complicated, convoluted and looooong plot.

Basically, it was a plan to take down the main 'villain' faction through manipulating/coercing/convincing/working with various other people. The plot itself had nothing to do with Death Note's plot, but a lot of the RP that took place along the way involved interactions between the characters in that cast (and outside of it).

For those who had the bravery to step up and join in, thank you so much. The plot really wouldn't have worked out without every last one of you.

For those who didn't join in, I'm very sorry. Highly intellectualized RP can be intimidating at best and off-putting at worst. Unfortunately, there's very little I can do about it other than provide opportunities for less cerebral RP (thus the varied battle scenes during the finale).

I also meant to prove during this plot that players can run their storylines successfully on Sendoff. Please do! It's a lot of work, but it's extremely rewarding.

Again, I stress this: Please, please create functional plots. The cast does not rule the roost. I was the one running this plot, me alone, not my cast -- it was the drive of a single player to create a wealth of logs, so this means two things:

1.) Anyone else can do the same thing.
2.) If anyone's going to resent someone for the plot, please resent me, not my cast. I'd hate to see them get a bad reputation for a plot that I developed and ran on my own.

After the conclusion of this plot I have no other plot ideas in the works; as was my plan since the beginning, I have no interest in producing another plot. I'd really love to see what other people come up with.

I hope this cleared things up a little!

Re: 27

[identity profile] stakeh.livejournal.com 2007-09-12 11:54 pm (UTC)(link)
HEY YOU~ ♥

this gets me thinking. hmm...